xcode

Hide navigation bar on swipe of a list in SwiftUI

点点圈 提交于 2021-01-23 06:49:25
问题 How to to hide the navigation bar when swiping up and to show when swiping down (like on facebook for example) in SwiftUI? In UKit there is navigationBar.hideBarsOnSwipe , but I do cannot seem to find such functionality in SwiftUI. Am I missing something, or there is indeed no hide on swipe in swiftUI? Thanks in advance!! 回答1: No native API in SwiftUI so far (both 1.0 & 2.0). So here is a possible working solution based on NavigationConfigurator provided in this answer Tested with Xcode 12 /

SwiftUI 2.0 TabView disable swipe to change page

不羁的心 提交于 2021-01-23 06:38:00
问题 I have a TabView thats using the swiftUI 2.0 PageTabViewStyle. Is there any way to disable the swipe to change pages? I have a search bar in my first tab view, but if a user is typing, I don't want to give the ability to change they are on, I basically want it to be locked on to that screen until said function is done. Here's a gif showing the difference, I'm looking to disable tab changing when it's full screen in the gif. https://imgur.com/GrqcGCI 回答1: Try something like the following

SwiftUI 2.0 TabView disable swipe to change page

蹲街弑〆低调 提交于 2021-01-23 06:37:52
问题 I have a TabView thats using the swiftUI 2.0 PageTabViewStyle. Is there any way to disable the swipe to change pages? I have a search bar in my first tab view, but if a user is typing, I don't want to give the ability to change they are on, I basically want it to be locked on to that screen until said function is done. Here's a gif showing the difference, I'm looking to disable tab changing when it's full screen in the gif. https://imgur.com/GrqcGCI 回答1: Try something like the following

Flutter app on Xcode won't launch after upgrade

旧城冷巷雨未停 提交于 2021-01-22 09:01:46
问题 I have an app made in Flutter and since the latest version of Xcode absolutely nothing works as before. I have been struggling with this problem for nearly a week now and the errors vary depending on the hour. The main problem is that when distributing the application to Apple for review, they reject it with the following message: 2.1 Performance: App Completeness Guideline 2.1 - Performance - App Completeness We discovered one or more bugs in your app when reviewed on iPad running iOS 14.0

Swiftlint overriding project settings related to SPM

帅比萌擦擦* 提交于 2021-01-22 06:49:09
问题 I am running into a strange behavior with swiftlint autocorrect. My project uses a library imported through SPM. But when I run the linter, it changes settings like the following B4621A7323D0A90F00545ADE /* LibraryName in Frameworks */ = {isa = PBXBuildFile; productRef = B4621A7223D0A90F00545ADE /* LibraryName */; }; files = ( B4621A7323D0A90F00545ADE /* LibraryName in Frameworks */, packageProductDependencies = ( B4621A7223D0A90F00545ADE /* LibraryName */, packageReferences = (

Swiftlint overriding project settings related to SPM

人走茶凉 提交于 2021-01-22 06:47:06
问题 I am running into a strange behavior with swiftlint autocorrect. My project uses a library imported through SPM. But when I run the linter, it changes settings like the following B4621A7323D0A90F00545ADE /* LibraryName in Frameworks */ = {isa = PBXBuildFile; productRef = B4621A7223D0A90F00545ADE /* LibraryName */; }; files = ( B4621A7323D0A90F00545ADE /* LibraryName in Frameworks */, packageProductDependencies = ( B4621A7223D0A90F00545ADE /* LibraryName */, packageReferences = (

Is it possible to do an edge swipe in iOS simulator?

孤人 提交于 2021-01-21 13:43:39
问题 iOS 7 provides for a UIScreenEdgePanGestureRecognizer which detects swipes in from edges of the screen. Can this gesture be simulated using the iOS7 simulator in Xcode? Clicking and dragging outside the screen area just moves the whole simulator frame around. 回答1: You don't have to swipe across the edges to trigger a UIScreenEdgePanGestureRecognizer , just start very close to the edge. It works if I start not more than ~15 points from the edge. (this if for the simulator. I never tested this

Is it possible to do an edge swipe in iOS simulator?

你离开我真会死。 提交于 2021-01-21 13:41:04
问题 iOS 7 provides for a UIScreenEdgePanGestureRecognizer which detects swipes in from edges of the screen. Can this gesture be simulated using the iOS7 simulator in Xcode? Clicking and dragging outside the screen area just moves the whole simulator frame around. 回答1: You don't have to swipe across the edges to trigger a UIScreenEdgePanGestureRecognizer , just start very close to the edge. It works if I start not more than ~15 points from the edge. (this if for the simulator. I never tested this

ionic serve on iOS 14 device. Error “Invalid Service”

心已入冬 提交于 2021-01-21 10:22:15
问题 After upgrading an iPhone6s to iOS 14 and Xcode to the latest version, I am unable to serve the app. The error stack is as following Error: InvalidService at LockdownProtocolReader.parseBody (/usr/local/lib/node_modules/native-run/node_modules/node-ioslib/dist/protocol/lockdown.js:35:19) at LockdownProtocolReader.onData (/usr/local/lib/node_modules/native-run/node_modules/node-ioslib/dist/protocol/protocol.js:52:40) at TLSSocket.emit (events.js:315:20) at addChunk (_stream_readable.js:295:12)

ionic serve on iOS 14 device. Error “Invalid Service”

亡梦爱人 提交于 2021-01-21 10:19:03
问题 After upgrading an iPhone6s to iOS 14 and Xcode to the latest version, I am unable to serve the app. The error stack is as following Error: InvalidService at LockdownProtocolReader.parseBody (/usr/local/lib/node_modules/native-run/node_modules/node-ioslib/dist/protocol/lockdown.js:35:19) at LockdownProtocolReader.onData (/usr/local/lib/node_modules/native-run/node_modules/node-ioslib/dist/protocol/protocol.js:52:40) at TLSSocket.emit (events.js:315:20) at addChunk (_stream_readable.js:295:12)