xcode

Value of type 'AppDelegate' has no member 'window'

元气小坏坏 提交于 2021-01-26 19:09:56
问题 Im trying to use the 3D touch Quick Actions and I'm setting it up copying VEA Software code. In his sample code it works perfectly but when I try to add it to my app I get some unusual errors. I am new to coding and swift so please explain as much as possible. Thanks. Below I have the code which is in my app delegate. This is where I'm getting the error ( self.window? ): @available(iOS 9.0, *) func handleShortcutItem(shortcutItem: UIApplicationShortcutItem) -> Bool { var handled = false var

Value of type 'AppDelegate' has no member 'window'

て烟熏妆下的殇ゞ 提交于 2021-01-26 19:09:19
问题 Im trying to use the 3D touch Quick Actions and I'm setting it up copying VEA Software code. In his sample code it works perfectly but when I try to add it to my app I get some unusual errors. I am new to coding and swift so please explain as much as possible. Thanks. Below I have the code which is in my app delegate. This is where I'm getting the error ( self.window? ): @available(iOS 9.0, *) func handleShortcutItem(shortcutItem: UIApplicationShortcutItem) -> Bool { var handled = false var

抖音品质建设

 ̄綄美尐妖づ 提交于 2021-01-25 08:00:56
Python实战社群 Java实战社群 长按识别下方二维码, 按需求添加 扫码关注添加客服 进Python社群▲ 扫码关注添加客服 进Java社群 ▲ 作者丨Jiny Du 来源丨字节跳动技术团队(ID:toutiaotechblog) 客户端开发的同学都知道「安装包大小」是 App 重要的基础体验指标之一。今天将为大家介绍抖音在优化安装包大小方向做的一些探索和尝试。 阅读这篇文章将会花费 8 分钟时间,阅读完成之后你将对安装包优化有一个整体的认知,文章内容包括: AppStore 对安装包的限制沿革以及 App 花费精力优化 iOS 安装包将获得什么收益; 如何去分析一个安装包; 如何在线下准确把控安装包大小对 AppStore 上影响; 常见的一些包大小优化方式; 一些影响包大小的编码习惯。 Part 1. 包大小劣化到底带来什么影响 要说 iOS 平台上安装包大小对 App 的影响,首先需要了解到的是 Apple 对安装包大小的限制。一般 App 都通过 AppStore 渠道进行发布,少部分的 App 比如内部工具等通过企业证书进行签发。通过 App Store 渠道发布的 App 可以享受 AppStore 提供的安装包优化支持。 AppStore 对包大小提供的优化支持 对于在 AppStore 发布的包,苹果也为 App 提供了很多优化方式

Use of unresolved identifier 'AnalyticsEventScreenView' in Swift Firebase Analytics

|▌冷眼眸甩不掉的悲伤 提交于 2021-01-24 18:41:40
问题 I am working on iOS application and for tracking user events I am using Firebase analytics. I have installed it by pod pod 'Firebase/Analytics' But for tracking events I am getting them by following code Analytics.logEvent("Sign_up_tapped", parameters:["SCREEN_NAME":"SIGN UP"]) But, I am trying to get screen name/View/Class. So, I have tried following code, But throwing compile errors Analytics.logEvent(AnalyticsEventScreenView, parameters: [AnalyticsParameterScreenName: "Signup Screen",

Xcode Signing Failed Command /usr/bin/codesign failed with exit code 1

瘦欲@ 提交于 2021-01-24 11:01:47
问题 I've been reading on "Command /usr/bin/codesign failed with exit code 1" and haven't come to solution. Has anyone familiar with this error, please I need help : ( CodeSign /Users/beetsoft/Library/Developer/Xcode/DerivedData/Unity-iPhone-bimrfbszzyhuecbvvjcicqjtcsqb/Build/Intermediates.noindex/ArchiveIntermediates/Unity-iPhone/InstallationBuildProductsLocation/Applications/plantapp.app cd /Users/beetsoft/TIA/ARSystem/Builds/iOS export CODESIGN_ALLOCATE=/Applications/Xcode.app/Contents

How to add Storyboard ViewController into SwiftUI Project?

南笙酒味 提交于 2021-01-24 09:51:30
问题 I am working on my SwiftUI Project and every View is now in SwiftUI, however due to some limitations of SwiftUI I have to add Storyboard's ViewControllers into my SwiftUI project. I am trying this method, struct AssetsListView: UIViewControllerRepresentable { var taskID : String public typealias UIViewControllerType = AssetsListViewController func makeUIViewController(context: UIViewControllerRepresentableContext<AssetsListView>) -> AssetsListViewController { let assetsListVC =

How to add Storyboard ViewController into SwiftUI Project?

自古美人都是妖i 提交于 2021-01-24 09:51:10
问题 I am working on my SwiftUI Project and every View is now in SwiftUI, however due to some limitations of SwiftUI I have to add Storyboard's ViewControllers into my SwiftUI project. I am trying this method, struct AssetsListView: UIViewControllerRepresentable { var taskID : String public typealias UIViewControllerType = AssetsListViewController func makeUIViewController(context: UIViewControllerRepresentableContext<AssetsListView>) -> AssetsListViewController { let assetsListVC =

How to add Storyboard ViewController into SwiftUI Project?

ⅰ亾dé卋堺 提交于 2021-01-24 09:49:05
问题 I am working on my SwiftUI Project and every View is now in SwiftUI, however due to some limitations of SwiftUI I have to add Storyboard's ViewControllers into my SwiftUI project. I am trying this method, struct AssetsListView: UIViewControllerRepresentable { var taskID : String public typealias UIViewControllerType = AssetsListViewController func makeUIViewController(context: UIViewControllerRepresentableContext<AssetsListView>) -> AssetsListViewController { let assetsListVC =

Why can I install my app on iOS 14.1 but not 14.2?

陌路散爱 提交于 2021-01-23 06:53:27
问题 Ever since installing Xcode 12.2, I can't install our app on simulators running iOS 14.2. I downloaded 14.1 and simulators running 14.1 install the app just fine. Tellingly, my coworker does not have this problem even though he's running the same version of Xcode , so a problem with my setup seems likely. I've tried uninstalling Xcode and reinstalling. I've deleted the derivedData folder. Nothing seems to help. The app builds just fine, but when it goes to install on a simulator running iOS

Why can I install my app on iOS 14.1 but not 14.2?

霸气de小男生 提交于 2021-01-23 06:53:07
问题 Ever since installing Xcode 12.2, I can't install our app on simulators running iOS 14.2. I downloaded 14.1 and simulators running 14.1 install the app just fine. Tellingly, my coworker does not have this problem even though he's running the same version of Xcode , so a problem with my setup seems likely. I've tried uninstalling Xcode and reinstalling. I've deleted the derivedData folder. Nothing seems to help. The app builds just fine, but when it goes to install on a simulator running iOS