xcode4

How are to-many attributes specified in a fetched property?

微笑、不失礼 提交于 2019-12-12 18:49:23
问题 I have two entities, Parent and Child. The Parent entity has a to-many relationship to Child named "children." Child has a String attribute named "childName." I want to make a fetched property on Parent, let's call it "specialChild" that returns a Child with a particular name, let's say "Special". The following predicates return an empty set when I access the fetched property: children.childName == "Special" SUBQUERY(children, $eachChild, $eachChild.childName = "Special").@count > 0 SUBQUERY

Problems with OpenCV FileStorage in XCode 4

跟風遠走 提交于 2019-12-12 17:22:36
问题 I've been tearing my hair over this problem for some weeks, but I can't quite figure it out. Entering the example code used for cv::FileStorage: FileStorage fs("test.yml", FileStorage::WRITE); Mat cameraMatrix = (Mat_<double>(3,3) << 1000, 0, 320, 0, 1000, 240, 0, 0, 1); fs << "cameraMatrix" << cameraMatrix; fs.release(); in Visual Studio produces the file test.yml just fine. However, reproducing the code in XCode4 with the latest build of OpenCV(2.4.1) doesn't seem to output any file

App for Mac App Store doesn't run when signed

不打扰是莪最后的温柔 提交于 2019-12-12 17:20:36
问题 I'm new to development for Mac App Store and I'm trying to test my first signed app in development environment (just before get into the mess of receipt validation !). I went through the following steps: 1) I created 3 certificates a) Mac App b) Mac Installer c) Development (If I don't create this certificate, I can't create the development provisioning profile at next point 4) 2) I created an App ID 3) I registered my systems 4) I created Development Provisioning Profile 5) I installed the

has uitabbarcontroller changed in xcode 4

拜拜、爱过 提交于 2019-12-12 17:13:31
问题 I recently upgraded to xcode 4. My application utilizes tabbarcontroller. In old xcode 3.x, you were able to change the tabs to different types per this screenshot: From what I gather in researching this issue, xcode 4 no longer offers this functionality. Am I missing something? From what I researched we are now suppose to delete/add tabs then change attributes to get the desired effect. So, to that end in xcode 4, I've added a new tab item and made the class a UINavigationController fully

How to change a file path in xcode 4?

≡放荡痞女 提交于 2019-12-12 14:32:01
问题 I have a project where a couple of files are in red, In XCode 3 I used to click the file Get Info and change the Path, but I have no idea how to do it in the new XCode 4. 回答1: Click on your file, and then open the right side pane (there is a button in the top right corner). There you will see Identity and Type. Under the location drop down there is a small icon of I'm not sure what. If you click it, it lets you choose a file. I think that is what you want. 回答2: My method of choice is to just

GCC error: command 'gcc-4.0' failed with exit status 1

♀尐吖头ヾ 提交于 2019-12-12 13:39:06
问题 I am trying to install Fabric into a Virtualenv / Django 1.3.1 / OS X Lion with Xcode 4.2. This error seems to be fairly prevalent but I can't seem to find an answer when you are running Python 2.7 & Xcode 4.2. I'm running: Python 2.7 (r27:82508, Jul 3 2010, 21:12:11) [GCC 4.0.1 (Apple Inc. build 5493)] How do I execute gcc-4.0 instead of gcc-4.0.1? Thanks! The full Fabric install + error: Requirement already satisfied (use --upgrade to upgrade): fabric in ./lib/python2.7/site-packages/Fabric

Lexical or Preprocessor Issue with "#import <map>

被刻印的时光 ゝ 提交于 2019-12-12 10:38:02
问题 I have an XCode 4.2 project that I've been working with all day just fine and all of the sudden, after an XCode crash, my project started to compile with the error: "file myClass.m: error: Lexical or Preprocessor Issue: 'map' file not found" where myClass.m uses: #import <map> #import <vector> I've tried a clean build but xcode is still complaining. How can I get it to recognize std:vector and std:map libraries again? 回答1: it's because your source is not c++ or objc++. change myClass.m to

How to make NSAssert log the description in Xcode4?

假装没事ソ 提交于 2019-12-12 10:36:43
问题 Xcode 4 tells me when an NSAssert has failed, but the assert description and backtrace are no longer logged. I have seen this question: How to make Xcode4 stop at NSAssert failure? which is helpful, but I would rather log the assertion and continue. How can I make NSAssert behave this way? Thanks! 回答1: The question you linked to gets you most of the way there. Add a breakpoint action to the breakpoint you set for the assertion. Select the breakpoint from the breakpoint navigator, right-click,

Xcode Succeeds Build, but does not copy to iOS Device, and terminates debugger immediately

一个人想着一个人 提交于 2019-12-12 10:36:03
问题 This problem is pretty ridiculous and I'm running out of ideas of what to try: I have been successfully using Xcode to debug my game on my iOS device (iPhone) for the past couple of weeks, but now all it will do when I try to do a run with my iPhone set as target is successfully build the application and then Stop immediately. No Errors, nothing in console logs. The application doesn't even copy over to my device. Xcode says: Building, Running, Finished Running....all within 2 seconds... I'm

What does “Memory Tag 70” mean?

空扰寡人 提交于 2019-12-12 10:08:25
问题 The Xcode 4 Allocations profiling instrument may list "Memory Tag 70" as a type under the VM Tracker. Other types listed are MALLOC_LARGE, MALLOC_SMALL, MALLOC_TINY, "Core Animation", "CG Image", "mapped file", etc. What type of memory allocation does "Memory Tag 70" stand for? 回答1: It's ImageIO memory, i.e. decoded images that are sticking around. 来源: https://stackoverflow.com/questions/6527651/what-does-memory-tag-70-mean