Accessing storage of simulator/device while debugging
I created an UWP project, where I store a file in the cache directory: string writeFilePath = Path.Combine(ApplicationData.Current.LocalCacheFolder.Path, "test.jpg"); await Task.Run(() => File.WriteAllBytes(writeFilePath, image)); Now I want to view the saved image, but I have no access to it. How do I access it from the simulator or directly on the device (Windows 10 Mobile phone)? Perhaps one could copy the file from the device to the local PC? I tried the IsolatedStorageExplorer , but I only get the following devices: 0 Device 1 Emulator 8.1 WVGA 4 inch 512MB(DE) 2 Emulator 8.1 WVGA 4 inch