windows-mobile

Reuse a TcpClient in c#

白昼怎懂夜的黑 提交于 2021-01-29 11:10:37
问题 We have a device that accepts ascii messages over a wireless network, and then responds with a value and I have successfully implemented this in a Windows Forms 2010 solution in c#. I wrote this as a test solution to prove the technology and the actual calls to the device will be made on a Motorola MC55 handheld device. I have now written an additional test solution in Visual Studio 2008 and installed this onto a device, but the connection to the TcpClient takes around 30 seconds every time

How to Detect Screen Orientation Change Event in Windows Mobile 5 & 6 App, With Embedded C++?

牧云@^-^@ 提交于 2021-01-28 02:09:53
问题 I am in way over my head, and am hoping anyone here can help. I am working with an application that is running on Windows Mobile OS, version 5 and/or 6, which is written in Embedded C++. The problem is that controls in the app get all messed up and moved around when the user does something to switch the display orientation, such as opening the device's keyboard. At this point, I have been looking at this forever and am getting a bit desperate. So, I guess I am now hoping for a quick and dirty

sending USSD in C#?

强颜欢笑 提交于 2020-01-31 18:11:28
问题 I want to write a simple c# application runs on windows mobile 6 which can send USSD messages Is there any library that could help me in doing this?? or is there any examples that explains how to use lineSendUSSD thanks 回答1: You have to P/Invoke to access the phones TAPI functions. Have a look at this thread: Windows Mobile Developer Center 来源: https://stackoverflow.com/questions/1725860/sending-ussd-in-c

sending USSD in C#?

风流意气都作罢 提交于 2020-01-31 18:11:23
问题 I want to write a simple c# application runs on windows mobile 6 which can send USSD messages Is there any library that could help me in doing this?? or is there any examples that explains how to use lineSendUSSD thanks 回答1: You have to P/Invoke to access the phones TAPI functions. Have a look at this thread: Windows Mobile Developer Center 来源: https://stackoverflow.com/questions/1725860/sending-ussd-in-c

sending USSD in C#?

北慕城南 提交于 2020-01-31 18:11:10
问题 I want to write a simple c# application runs on windows mobile 6 which can send USSD messages Is there any library that could help me in doing this?? or is there any examples that explains how to use lineSendUSSD thanks 回答1: You have to P/Invoke to access the phones TAPI functions. Have a look at this thread: Windows Mobile Developer Center 来源: https://stackoverflow.com/questions/1725860/sending-ussd-in-c

Mobile Compact Framework 2.0 Install unsuccessful from Win7 generated from VS2008

天涯浪子 提交于 2020-01-25 21:54:07
问题 I recently upgraded a VS2005 solution for a WinMobile5 app to VS2008. The solution also contains a CAB builder project plus an MSI Desktop Installer project. A custom DLL from the installer takes care of deploying the app plus supporting CABs, like Compact Framework 2.0, scanner libraries, etc to the actual device. I used this article as a guide for MSI installation: http://msdn.microsoft.com/en-us/library/aa446504.aspx Problem is, the CF2 CAB won't install successfully to a WM5 device from

Is there a good way of switching between different debugging environments on windows mobile emulator

一个人想着一个人 提交于 2020-01-25 12:28:07
问题 I've got a .NET CF (C#) mobile application that I run on a windows emulator. This application uses a sqlce database, and also is controlled by a number of config-like files. I frequently need to change back and forth between different debugging environments - i.e. I need different versions of the database as well as the config files - b/c the application is being used differently in each of the environments. My initial thought was to use different emulators for different environments, but

connect and send on the socket succeeds, even if WIFI not enabled and server is only reacheable in the wireless network - Windows Mobile 6.5 - C/C++

喜欢而已 提交于 2020-01-24 20:30:47
问题 I wrote a small C/C++ Windows Mobile 6.5 client-application that is connecting to a server and sends some data to this server. The server is in my internal wireless network and is not reacheable outside. The weird behaviour I'm having: 1) Even if the WIFI is not started on my mobile device, the connect() from the client-application returns success (!= SOCKET_ERROR), which is not the case b/c the server is reacheable only in the wireless network. 2) If the WIFI is not started on my mobile