windows-10-mobile

Handling Back Navigation Windows 10 (UWP)

为君一笑 提交于 2019-11-27 04:50:23
In my Xaml Page I've got a Frame. I'm trying to have a backButton event to just navigate inside frame . so I tried to use this piece of code public MainPage(){ this.InitializeComponent(); if(Windows.Foundation.Metadata.ApiInformation.IsTypePresent("Windows.Phone.UI.Input.HardwareButtons")) { Windows.Phone.UI.Input.HardwareButtons.BackPressed += HardwareButtons_BackPressed; } } private void HardwareButtons_BackPressed(object sender,BackPressedEventArgs e) { if(insideFrame.CanGoBack())insideFrame.GoBack(); else Application.Current.Exit(); } but In phone after doing HardwareButtons_BackPressed

How to develop windows 10 uwp on real device (mobile)?

大憨熊 提交于 2019-11-26 17:47:59
问题 I'm trying to debbuging my app on real device (lumia 830 with windows 10 mobile 10.0.10581.0) Developer Mode is ON on both devices (mobile and PC), but when i'm trying to emulate app on my device I've got an error (DEP6100 and DEP6200). However i can easily emulate on emulators and my PC. Can't understand what's the problem. Has anyone been able to successfully deploy a UWP app on phone and debug it? How to register your phone for development for Windows 10 mobile? 回答1: I faced the same

Handling Back Navigation Windows 10 (UWP)

[亡魂溺海] 提交于 2019-11-26 12:46:23
问题 In my Xaml Page I\'ve got a Frame. I\'m trying to have a backButton event to just navigate inside frame . so I tried to use this piece of code public MainPage(){ this.InitializeComponent(); if(Windows.Foundation.Metadata.ApiInformation.IsTypePresent(\"Windows.Phone.UI.Input.HardwareButtons\")) { Windows.Phone.UI.Input.HardwareButtons.BackPressed += HardwareButtons_BackPressed; } } private void HardwareButtons_BackPressed(object sender,BackPressedEventArgs e) { if(insideFrame.CanGoBack()