wgs84

Java code for WGS84 to Google map position and back

左心房为你撑大大i 提交于 2019-11-30 09:25:05
Searching for some sample code for converting a point in WGS84 coordinate system to a map position in Google Maps (pixel position), also supporting zoom levels. If the codes is well commented, then it can also be in some other language. You can also point me to a open source Java project :) Some resources found: OpenLayer implementation. JOSM project Excellent Java Map Projection Library from JH LABS. This is a pure java PROJ.4 port. Does projection from WGS84 to meters. From there it's quite straightforward to convert meters to tile pixels. andyuk Tile utility code in Java on mapki.com (great

PHP Library: Calculate a bounding box for a given lat/lng location

為{幸葍}努か 提交于 2019-11-29 15:43:25
问题 I'm looking for a PHP Library / PHP Script that allows me to calculate an accurate bounding box for a given center point (lat/lon). Using an ellipsoid formula (f.ex. WGS84) would be great. I know, there have to be a library but I'm not able to find one. 回答1: Function is wrong after the // bearings bit, it should be as follows: function getBoundingBox($lat_degrees,$lon_degrees,$distance_in_miles) { $radius = 3963.1; // of earth in miles // bearings - FIX $due_north = deg2rad(0); $due_south =

How does getAltitude() of Android GPS Location Works

徘徊边缘 提交于 2019-11-29 14:32:22
问题 HI I tried to implement a simple GPS tracker. Therefore is used lm = (LocationManager) getSystemService(Context.LOCATION_SERVICE); lm.requestLocationUpdates(LocationManager.GPS_PROVIDER, 1000, 0, this); Then i used the public void onLocationChanged(Location location) { method to read the altitude of my current location. But i dont really know what Location.getAltitude() returns. The document says it returns the altitude. But is this in meters? or feets? if i put the phone on the desk next to

Java code for WGS84 to Google map position and back

本秂侑毒 提交于 2019-11-29 14:05:38
问题 Searching for some sample code for converting a point in WGS84 coordinate system to a map position in Google Maps (pixel position), also supporting zoom levels. If the codes is well commented, then it can also be in some other language. You can also point me to a open source Java project :) Some resources found: OpenLayer implementation. JOSM project Excellent Java Map Projection Library from JH LABS. This is a pure java PROJ.4 port. Does projection from WGS84 to meters. From there it's quite

How to convert a spherical velocity coordinates into cartesian

*爱你&永不变心* 提交于 2019-11-28 14:22:09
I have a velocity vector in altitude, longitude, altitude, I would like to convert it to Cartesian coordinates, vx,vy,vz. The format is from WGS84 standard. here is the formula //------------------------------------------------------------------------------ template <class T> TVectorXYZ<T> WGS84::ToCartesian(T latitude, T longitude, T elevation) //------------------------------------------------------------------------------ { double sinlat, coslat; double sinlon, coslon; sincos_degree(latitude, sinlat, coslat); sincos_degree(longitude, sinlon, coslon); const double v = a / sqrt(1 - WGS84::ee

Collision detection between 2 “linearly” moving objects in WGS84

允我心安 提交于 2019-11-28 13:58:24
[Complete re-edit by Spektre] based on comments I have two start points and velocity vectors in 3D (WGS84) how would I check if they are colliding in 3D within some specified time? Sample input: // WGS84 objects positions const double deg=M_PI/180.0; double pos0[3]={17.76 *deg,48.780 *deg,6054.0}; // lon[rad],lat[rad],alt[m] double pos1[3]={17.956532816382374*deg,48.768667387202690*deg,3840.0}; // lon[rad],lat[rad],alt[m] // WGS84 speeds in [km/h] not in [deg/sec]!!! double vel0[3]={- 29.346910862289782, 44.526061886823861,0.0}; // [km/h] lon,lat,alt double vel1[3]={- 44.7 ,-188.0 ,0.0}; //

How to convert a spherical velocity coordinates into cartesian

时间秒杀一切 提交于 2019-11-27 08:42:02
问题 I have a velocity vector in altitude, longitude, altitude, I would like to convert it to Cartesian coordinates, vx,vy,vz. The format is from WGS84 standard. here is the formula //------------------------------------------------------------------------------ template <class T> TVectorXYZ<T> WGS84::ToCartesian(T latitude, T longitude, T elevation) //------------------------------------------------------------------------------ { double sinlat, coslat; double sinlon, coslon; sincos_degree

Collision detection between 2 “linearly” moving objects in WGS84

狂风中的少年 提交于 2019-11-27 08:09:49
问题 [Complete re-edit by Spektre] based on comments I have two start points and velocity vectors in 3D (WGS84) how would I check if they are colliding in 3D within some specified time? Sample input: // WGS84 objects positions const double deg=M_PI/180.0; double pos0[3]={17.76 *deg,48.780 *deg,6054.0}; // lon[rad],lat[rad],alt[m] double pos1[3]={17.956532816382374*deg,48.768667387202690*deg,3840.0}; // lon[rad],lat[rad],alt[m] // WGS84 speeds in [km/h] not in [deg/sec]!!! double vel0[3]={- 29