volume

Mounting a single file from a Docker data volume in a Docker

只愿长相守 提交于 2019-12-01 17:22:18
I'm trying to mount a single file from a Docker volume in a container when using "docker run". I've been able to mount an entire volume as a directory, e.g: docker run -v my_volume:/root/volume my_container I've also mounted single files from the physical machine, e.g: docker run -v /usr/local/bin/docker:/usr/local/bin/docker Is there a way? Is there a way always destination path/file doesn't exist in the container , if you've created a named volume and a bind to its directory (similar to deprecated volumes_from) docker run -v /var/lib/docker/volumes/my_volume/_data/MY_FILE.txt:/destination

Interpolating along the 2-D image slices

佐手、 提交于 2019-12-01 17:17:56
I have a set of 100 2-D image slices of the same size. I have used MATLAB to stack them to create a volumetric data. While the size of the 2-D slices is 480x488 pixels, the direction in which the images are stacked is not wide enough to visualize the volume in different orientation when projected. I need to interpolate along the slices to increase the size for visualization. Can somebody please give me an idea or tip about how to do it? Edit: Anotated projected microscopy-images The figure 1 is the top-view of the projected volume. The figure 2 is the side-view of the projected volume. When I

AVPlayer Volume Control

我们两清 提交于 2019-12-01 16:50:38
I want to create a button that mutes the audio from an AVPlayer. Why can´t I use .volume with AVPlayer, only with AVAudioPlayer? Is there another way to change the volume? e.g music.volume = 0.0; Thanks for your answers. Starting in iOS 7, simply call: myAvPlayer.volume = 0; Otherwise, you'll have to use the annoying setAudioMix solution. I'm detecting support for this in my app as follows: if ([mPlayer respondsToSelector:@selector(setVolume:)]) { mPlayer.volume = 0.0; } else { NSArray *audioTracks = mPlayerItem.asset.tracks; // Mute all the audio tracks NSMutableArray *allAudioParams =

Interpolating along the 2-D image slices

橙三吉。 提交于 2019-12-01 16:42:14
问题 I have a set of 100 2-D image slices of the same size. I have used MATLAB to stack them to create a volumetric data. While the size of the 2-D slices is 480x488 pixels, the direction in which the images are stacked is not wide enough to visualize the volume in different orientation when projected. I need to interpolate along the slices to increase the size for visualization. Can somebody please give me an idea or tip about how to do it? Edit: Anotated projected microscopy-images The figure 1

How to get audio volume on Android using JNI from native code?

不羁的心 提交于 2019-12-01 15:01:32
I'm trying to get the audio volume on Android using JNI from C++. My constraint is that I don't have any access to the Java part. I found a way to make my JNI query from this site: AudioManager.cpp but I supposed I did something wrong with my last call in this code: jclass AudioManager = env->FindClass("android/media/AudioManager"); jmethodID getStreamVolume = env->GetMethodID(AudioManager, "getStreamVolume", "()I"); jint stream = 3; //STREAM_MUSIC int volume = env->CallIntMethod(AudioManager, getStreamVolume, stream); //Crash here In this code, I'm trying to get the audio volume from STREAM

Adjusting Volume using JLayer

假如想象 提交于 2019-12-01 14:03:28
问题 me and a friend are programming a MP3 Player as a schoolproject. We are nearly finished and now stuck at the point where we try to programm a function to change the volume of the player. We are using: AudioDevice AdvancedPlayer I know someone else asked the same question allready but I did not quite get the solution and I didn't want to respond to such an old question so I thought I'm just gonna ask again. Cheers Timothy 回答1: The easiest way to do this is to use jlayer via mp3spi which

How to get audio volume on Android using JNI from native code?

こ雲淡風輕ζ 提交于 2019-12-01 13:53:52
问题 I'm trying to get the audio volume on Android using JNI from C++. My constraint is that I don't have any access to the Java part. I found a way to make my JNI query from this site: AudioManager.cpp but I supposed I did something wrong with my last call in this code: jclass AudioManager = env->FindClass("android/media/AudioManager"); jmethodID getStreamVolume = env->GetMethodID(AudioManager, "getStreamVolume", "()I"); jint stream = 3; //STREAM_MUSIC int volume = env->CallIntMethod(AudioManager

Controlling volume in C# using WMPLib in Windows

南笙酒味 提交于 2019-12-01 13:22:11
The story: I'm writing a music player controlled by voice. Previously the project used winamp for music -- which I'd like to do away with. I'd like to integrate the voice control with music player. The problem is, when changing the volume property of my media player object (mplayer.settings.volume = 5;), it changes the MASTER volume. Meaning any voice feedback will be completely inaudible while music is playing. Not cool when you're driving. If I fire up windows media player, I can change the volume of the music without affecting the master volume.. so there has to be a way. I've thought of

Set volume of Java Clip

。_饼干妹妹 提交于 2019-12-01 13:16:40
Is there any way to set the respective volume of a Clip in Java ? I have this method: public static void play(Clip clip) { if (Settings.getSettings().isVolumeOn()) { FloatControl volume = (FloatControl) clip.getControl(FloatControl.Type.MASTER_GAIN); volume.setValue(-1 * Settings.getSettings().getVolume()); clip.start(); } } The Settings.getSettings().getVolume() returns an Integer in the range of 0 - 100 Volumes: 0 : No Sound 40 : Optimal Sound with headphones 60 : Optimal Sound 100: Full Sound So essentially this should be like the scale of VLC (but half since VLC is from 0 to 200 ). I've

How to change ios volume in swift with help UISlider

天大地大妈咪最大 提交于 2019-12-01 12:59:37
问题 I wrote the following code, but it doesn't change iOS System Volume, it only changes the sound from within the app. audioPlayer is subclass of AVAudioPlayer @IBAction func sliderVol(sender: UISlider) { audioPlayer.volume = sender.value } The UISlider has the sent event of value changed How can I change iOS system volume with help UISlider ? 回答1: The MPVolumeView class is designed to let you do exactly this. It's in MediaPlayer framework. So, add that to your app to make things build correctly