What does “dynamic” in “dynamic atexit destructor” mean?
问题 I ported my application from VC++7 to VC++9 recently. Now it sometimes crashes at exit - the runtime starts calling global objects destructors and an access violation occurs in one of them. Whenever I observer the call stack the top functions are: CMyClass::~CMyClass() <- crashes here dynamic atexit destructor for 'ObjectName' _CRT_INIT() some more runtime-related functions follow The question is what is the meaning of the word "dynamic" in "dynamic atexit destructor"? Can it provide any