How do I properly reload a Unity Scene that uses MRTK for the Hololens2?
问题 This is my first project using the Hololens and MRTK for Unity. I want to make a button that restarts the experience for the player when pushed. I connected a button to a new script with the following code: SceneManager.LoadScene(SceneManager.GetActiveScene().name); When the button is pushed the scene seems to reload, but all MRTK/Hololens functionality stops. The hand and eye-tracking are unresponsive, and I am unable to interact with holograms. I know I can manually make a reset method that