egret用eui地图滚动
var group = new eui.Group(); var img = new eui.Image("resource/assets/bg.jpg"); group.addChild(img); //创建一个Scroller var myScroller = new eui.Scroller(); //注意位置和尺寸的设置是在Scroller上面,而不是容器上面 myScroller.width = 400; myScroller.height = 400; //设置viewport myScroller.viewport = group; this.addChild(myScroller); var shang:egret.Shape = new egret.Shape; shang.graphics.beginFill( 16033 ); shang.graphics.drawRect( 80, 460, 60,60 ); shang.graphics.endFill(); shang.touchEnabled=true; shang.addEventListener(egret.TouchEvent.TOUCH_TAP,bshang,this); this.addChild(shang);//将bg添加到舞台上 function bshang(){ myScroller