video-streaming

Move and fix moov atom of video recorded on phone iOS

南笙酒味 提交于 2019-12-03 09:15:54
The question is how do you find and move the moov atom of a .mov file that is recorded on an iOS device so you can stream it over http. There is one way to do it but that requires to export it to file which in theory makes you copy the entire file over and then you would be able to stream it. Is there any other way to do this? Using iOS AV Foundation framework and a few lines of Objective-C (you can also convert from MOV to MP4 since Android cannot read MOV): so using this code without buffer play smooth video from Live URL its works but before upload video to your server use this code and

Android media player - play from network stream

喜你入骨 提交于 2019-12-03 09:08:16
I am trying to make an android media player which should play the media from network stream. I know it can play media that is streamed on RTSP or HTTP but my case is different. I am not having any media streaming server and if I intend to use one, then I will have to modify it. What I am trying to do is to stream the video that is being captured from android camera to the server, do little bit of modification in the video (like change color or apply some effect, etc) and stream it back to the phone. So typically my screen is divided in 2 parts, one is for upstreaming and other shows down

VideoJs with live stream

陌路散爱 提交于 2019-12-03 09:05:57
I am trying to get videoJs to work with a live stream I have a this link which contains an rtmp live stream. http://www.iptv-player.com/index.php?fdb=1&title=%20+JIMTV%20%20&stream=rtmp%3A%2F%2Frtmp.jim.stream.vmmacdn.be%2Fvmma-jim-rtmplive-live%2Fjim and the player itself has a link which is: rtmp://rtmp.jim.stream.vmmacdn.be/vmma-jim-rtmplive-live/jim I am currently just trying to get the live stream to play on the videoJs player I have already got the local video to work just cant fathom out how to get the live stream to work. Here is my html for what i have so far <!DOCTYPE html> <html>

What support for live streaming does the HTML5 video element have?

╄→гoц情女王★ 提交于 2019-12-03 09:04:21
问题 Does the HTML5 video element support non-HTTP-based (HLS, SmoothStreaming, etc.) live-streaming protocols? Does it support RTP/RTSP streaming protocols? Does it support RT M P? Are there specific browsers that support or don't support it? 回答1: HTML5 tag has very limited support on video sources. The video sources supported are also limited to what browser your visitors use. Please see: http://www.w3schools.com/html/html5_video.asp for a table of supported formats depending on browser. To sum

Stream video to web in android

独自空忆成欢 提交于 2019-12-03 08:52:26
I want to make an android app which can stream video to the web. I know how to record a video in android but don't know how to stream it to the web. I don't want to store this video to the sd card of the phone but I want it to be stored on the web. For that purpose I am planning to use asp.net web service. I used onPreviewFrame method of the Camera to achieve this. I just send the byte[] to the server and convert this data to a valid video/image format on the server. For the server, I used gstreamer . 来源: https://stackoverflow.com/questions/5065334/stream-video-to-web-in-android

How do test Smart TV Alliance SDK app on actual Device

梦想与她 提交于 2019-12-03 08:24:41
I've been playing with the Smart TV Alliance SDK and have built an app which runs fine on the emulator but I need to test and demo it on an actual device before I continue with the project. I have purchased an LG TV with the latest firmware and need to package or display somehow through the TV but no documentation exists to walk through packaging to device. Does anyone have any experience in this? On TV: Open Smart TV homepage - Click on 'More' - Sign in with credentials. Insert USB with predefined directory stucture containing the DRM'ed package downloaded from LG developer website With

Video Conferencing in .NET

限于喜欢 提交于 2019-12-03 08:15:44
I'm adding a chat functionality to one of our softwares, I've got the chat functionality up and running using WCF. I'm thinking of trying to add a video chat functionality again using WCF, basically instead of sending the clients messages I will send the video stream. I was wondering if anybody has done this with WCF? Is it very recommended to do this with WCF? Also has anybody used (and recommends) any components (preferably open source) or libraries for video conferencing in .NET 4. Thanks for any help. You could use the following approach: Use the avicap32.dll and COM-interop (or DirectShow

Streaming MP4 video through .NET HTML5

眉间皱痕 提交于 2019-12-03 08:00:57
I am trying to create a test page which will contain a HTML5 VIDEO tag which will allow converted videos to be played. I am successfully able to convert the videos and store these locally on the server but I'd like to be able to stream all videos through another .aspx page. Assuming I have a player.aspx page which will contain the HTML code and getvideo.aspx page which will do nothing except provide the video binary, I thought that the following code would work fine in my player.aspx page: <div style="text-align:center"> <video controls autoplay id="video1" width="920"> <source src="http://www

How to disable video encoding In Kurento Media Server?

╄→尐↘猪︶ㄣ 提交于 2019-12-03 07:47:39
I am using Kurento media server for video streaming, I have h264 video source over RTSP. I am creating PlayerEndpoint using below code. pipeline.create('PlayerEndpoint', {uri: 'rtsp://hostaddress:8554/stream', useEncodedMedia: false}, function(error, _playerEndpoint) { But still it converts/encodes h264 into VP8, It needs more processing for encoding. So I am getting delay in video stream. I just want to stream h264 video directly without conversion/encoding into VP8. I think Firefox support for H264 video codec. Is it possible to disable encoding in Kurento media server? If yes, then please

Simulate poor bandwidth in a testing environment (Mac OS X)?

喜欢而已 提交于 2019-12-03 07:43:44
问题 We have a customized Flash/HTML5 video player we use for users on our site. I'm currently fleshing out the experience for users who have 'suboptimal' bandwidth--basically we'd like the client side code to be able to detect poor user experience due to excessive buffering. I would like to test this "poor bandwidth" handling code in my local development environment. Does anyone know of good techniques for simulating "poor bandwidth" in a local environment for testing purposes? More specifically