Collider2D vs Collision2D
问题 After doing some video tutorials on Youtube, I recognized that these two Classes look similar and repetitive. -Collision2D- This method called when an incoming collider makes contact with this object's collider (2D physics only) void OnCollisionEnter2D(Collision2D coll) { if (coll.gameObject.tag == "Enemy") coll.gameObject.SendMessage("ApplyDamage", 10); } -Collider2D- This method called when another collider makes contact with this object void OnTriggerEnter2D(Collider2D other) { Destroy