What is the most elegant way to let UI objects swallow touches in unity 5?

て烟熏妆下的殇ゞ 提交于 2019-12-05 16:53:08

You can just use a 2d or 3d physics raycaster on the camera to accomplish this. BoredMormon has a great 5-min video on how to do this, I'd recommend checking it out! https://www.youtube.com/watch?v=EVZiv7DLU6E

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