uiswipegesturerecognizer

Swipe gesture interrupts UISlider control in iOS 13, but not previous iOS versions

天涯浪子 提交于 2020-08-07 06:32:59
问题 Note: This is the iOS 13 beta, but also could apply to the official release tomorrow. Update 2: I replaced it with a larger thumb image, and I'm still having a problem. Update: It looks like it still controls continuously if I'm super precise about touching the thumb on the slider. But why is this changed, and how can I make it control like before? I have a swipe gesture recognizer added to my view: let swipeRight = UISwipeGestureRecognizer(target: self, action: #selector(self

Swipe gesture interrupts UISlider control in iOS 13, but not previous iOS versions

拥有回忆 提交于 2020-08-07 06:32:47
问题 Note: This is the iOS 13 beta, but also could apply to the official release tomorrow. Update 2: I replaced it with a larger thumb image, and I'm still having a problem. Update: It looks like it still controls continuously if I'm super precise about touching the thumb on the slider. But why is this changed, and how can I make it control like before? I have a swipe gesture recognizer added to my view: let swipeRight = UISwipeGestureRecognizer(target: self, action: #selector(self

UISwipeGestureRecognizer and ShareExtension: Different behaviour on iOS 12.4 and 13.0 and latest (bug or undocumented?)

对着背影说爱祢 提交于 2020-06-26 05:56:23
问题 I am creating a Share extension and faced with a strange behaviour during my tests on iOS 13.0 and later. I use UISwipeGestureRecognizer to interpret user's swiping gestures on the main view on my extension. This simple code provides below as an example of that I want and works perfectly on 12.4 and older: @interface ShareAndSwipeRootController () @end @implementation ShareAndSwipeRootController - (void)loadView { [super loadView]; [self.view setBackgroundColor:[UIColor redColor]]; [self.view

Add UIGestureRecognizer to individual letters of UILabel

て烟熏妆下的殇ゞ 提交于 2020-03-05 03:39:33
问题 Right Now I am making an iOS app and I would like to implement the ability to remove letters in a UILabel by simply "Dropping the letter". The part That I am having an issue with is adding a gesture recognizer to individual letters of a UILabel. I have already searched the web for this and have nothing.Just to be clear, I am NOT adding a gesture recognizer to the whole label, I am only wanting to add it to individual letters. Any help is greatly appreciated. Thanks 回答1: It seems that the

Pan (not swipe) between view controllers

旧时模样 提交于 2020-02-07 03:38:52
问题 I am creating an app that has a user interface similar to Tinder. By this, I mean that there are three primary view controllers that can be "panned" between. The user can simply drag to move to any of the three view controllers. I have implemented something similar in my app with one important caveat: it utilizes swipe gesture recognizers and not pan gesture recognizers. The end-result looks and feels very unnatural. This is how I'd like my user interface to behave (ignore the Gecko): This is

Pan (not swipe) between view controllers

China☆狼群 提交于 2020-02-07 03:37:12
问题 I am creating an app that has a user interface similar to Tinder. By this, I mean that there are three primary view controllers that can be "panned" between. The user can simply drag to move to any of the three view controllers. I have implemented something similar in my app with one important caveat: it utilizes swipe gesture recognizers and not pan gesture recognizers. The end-result looks and feels very unnatural. This is how I'd like my user interface to behave (ignore the Gecko): This is

Pan (not swipe) between view controllers

寵の児 提交于 2020-02-07 03:37:07
问题 I am creating an app that has a user interface similar to Tinder. By this, I mean that there are three primary view controllers that can be "panned" between. The user can simply drag to move to any of the three view controllers. I have implemented something similar in my app with one important caveat: it utilizes swipe gesture recognizers and not pan gesture recognizers. The end-result looks and feels very unnatural. This is how I'd like my user interface to behave (ignore the Gecko): This is

process both touch event and gesture recognizer

允我心安 提交于 2020-01-23 12:24:05
问题 I use UISwipeGestureRecognizer and my overwritten -(void)touchesBegan...,-(void)touchesEnded...,-(void)touchesMoved... methods. It seems that touchesBegan and touchesMoved keep tracking touches untill Swipe Gesture recognized and touchesEnded is not called (same as touchesCancelled). But I need both swipe gesture recognizer and touchesEnded to do the job, how can i do it? 回答1: At first, drag and drop the Swipe Gesture Recognizer from Libraries into View. And you check off the item canceled in

Swipe back and forth through array of images Swift

狂风中的少年 提交于 2019-12-31 23:12:32
问题 I have an array of images that I want to be able to swipe forward (left) to the next image, or back (right) to the previous image. When the imageList hits -1/out of range, the app crashes. I'm having trouble of figuring out the logic of how to keep it within range. Here is my code: var imageList:[String] = ["image1.jpg", "image2.jpg", "image3.jpg"] let maxImages = 2 var imageIndex: NSInteger = 1 The swipe gestures are in my viewDidLoad() method, not sure if this is the right place... :

switching view controllers using swipe gestures

混江龙づ霸主 提交于 2019-12-30 06:22:40
问题 Okay so here is the problem I'm running into: I am attempting to switch from one viewController that I named MenuViewController which contains my menu (obviously). I have a separate viewController named ViewController that contains my mapView . I would like to be able to double finger swipe left from my MenuViewController over to my mapView . I'm not exactly sure where to start. Also, I am using xib files, and not the storyboard. Running iOS 6. 回答1: UISwipeGestureRecognizer *swipeLeftGesture=