uiimagepickercontroller

UIImagePickerController really slow when calling alloc init

穿精又带淫゛_ 提交于 2019-12-01 04:39:33
I have a view controller that is presented on pressing on one of the tabs in a tabBarController. In this view controller I initialise a UIImagePickerController in the viewDidLoad method: - (void)viewDidLoad { [super viewDidLoad]; //Set imagePicker //-------------------------// _imagePicker = [[UIImagePickerController alloc] init]; _imagePicker.delegate = self; _imagePicker.videoMaximumDuration = 10.0f; } The intention is to then display the UIImagePickerController at a later time when a button is pressed. For some reason though when the tab icon is pressed for this view controller, there is a

Using UIImagePickerController to get image — how to know whether to save PNG or JPEG?

情到浓时终转凉″ 提交于 2019-12-01 04:23:34
I've got a UIImagePickerController letting the user pick an image out of the image library, and am getting its results via the didFinishPickingMediaWithInfo method. I need to be able to save the resulting image to disk (in the app's documents folder), and reload it later. The issue is that I can't tell whether to store it as a PNG or JPEG. I can't just always store it as a PNG, because for larger photos it's interminably slow (not to mention then I have to deal with storing the image orientation separately). I can't just always store it as a JPEG, because in some cases the images have

Using UIImagePickerController to get image — how to know whether to save PNG or JPEG?

喜夏-厌秋 提交于 2019-12-01 02:16:38
问题 I've got a UIImagePickerController letting the user pick an image out of the image library, and am getting its results via the didFinishPickingMediaWithInfo method. I need to be able to save the resulting image to disk (in the app's documents folder), and reload it later. The issue is that I can't tell whether to store it as a PNG or JPEG. I can't just always store it as a PNG, because for larger photos it's interminably slow (not to mention then I have to deal with storing the image

UIImagePickerController really slow when calling alloc init

血红的双手。 提交于 2019-12-01 02:07:34
问题 I have a view controller that is presented on pressing on one of the tabs in a tabBarController. In this view controller I initialise a UIImagePickerController in the viewDidLoad method: - (void)viewDidLoad { [super viewDidLoad]; //Set imagePicker //-------------------------// _imagePicker = [[UIImagePickerController alloc] init]; _imagePicker.delegate = self; _imagePicker.videoMaximumDuration = 10.0f; } The intention is to then display the UIImagePickerController at a later time when a

uiimagepickerview controller creating memory leaks in iphone - why?

你。 提交于 2019-12-01 01:24:35
uiimagepickerview controller creating memory leaks in iphone - why? Try to implement ui image picker view controller in your application & debug it. You will find memory leaks in your application. Why ui image picker view controller creates memory leaks. -(void)addPhotos:(id)sender { if(imagePickerController==nil){ imagePickerController=[[UIImagePickerController alloc]init]; imagePickerController.delegate=self; imagePickerController.sourceType=UIImagePickerControllerSourceTypeSavedPhotosAlbum; imagePickerController.allowsImageEditing=YES; imagePickerController.navigationBar.barStyle

ios: Adding real time filter effects to photos

旧城冷巷雨未停 提交于 2019-12-01 00:29:10
I want to program an ios app that takes photos but I would like to filter the photo preview in real time. What I mean is implemented in the app called "CamWow" (here is a video of the app: http://www.youtube.com/watch?v=L_o-Bx08YZE ). I curious how this can be done. Has anybody an idea how to build such an app that provides a filtered real time preview of the photo and captures a filtered photo? Brad Larson As Fraggle points out, on iOS 5.0, you can use the Core Image framework to do image filtering. However, Core Image is limited to the filters they ship with the framework, and I've found

UIImagePickerController how to hide the flip camera button?

喜你入骨 提交于 2019-11-30 22:46:43
is there a way to hide the flip camera button inside the UIImagePickerController? thanks for reading !^_^! I ended up using a custom subclass of UIImagePickerController to fix this (and other) issues: #import "SMImagePickerController.h" @implementation SMImagePickerController void hideFlipButtonInSubviews(UIView *view) { if ([[[view class] description] isEqualToString:@"CAMFlipButton"]) { [view setHidden:YES]; } else { for (UIView *subview in [view subviews]) { hideFlipButtonInSubviews(subview); } } } - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated];

detecting when user starts video recording

吃可爱长大的小学妹 提交于 2019-11-30 22:04:04
I have a UIImagePickerController which I use to record video. now i want to detect when the user taps on record button. the delegate doesn't provide any such callback. Is there any good way to find out when the video is being recorded? You’re right: the delegate doesn’t receive any information on when video capture is happening. The easy solution is to simply roll your own camera controls—setting the showsCameraControls property to NO and providing your own controls in a custom view with the cameraOverlayView property—and have your “capture” button call the image picker controller’s

how to know is it iphone or ipad?

只愿长相守 提交于 2019-11-30 21:57:21
i want to know the user uses the iphone or ipad,if the user uses the iphone i want to open the camera,if he uses the ipad or runs in simulator i want to open the library. how it is possible? how to find the details of devices? how to know current using device by user through xcode? You should not determine whether there is a camera by looking at the model. This is not future proof - for instance, you would not be supporting the iPad 2's camera. UIImagePickerController has a special method to determine whether a camera in available: + (BOOL)isSourceTypeAvailable:

UIImagePickerController leaking memory after launch and during taking a picture. Makes app crash after taking more than a 100 pictures

冷暖自知 提交于 2019-11-30 21:53:29
I have been struggling with this issue for weeks now. I have look online all over the place and found nothing close to this issue other than this 2 outsider links: https://github.com/cordova-plugin-camera-preview/cordova-plugin-camera-preview/issues/200 https://issues.apache.org/jira/browse/CB-11784 But those are not using the same environment and there is no actual solution to the problem. Here is a screenshot of my Instrumentals using Xcode 8.3 right after I launch the imagePicker and take a picture: Here is the code related to the imagePicker: //initializer on my class var imagePicker =