uiimagepickercontroller

How to get gallery images in iOS?

杀马特。学长 韩版系。学妹 提交于 2019-12-01 11:19:51
I have the task to implement something similar to UIImagePickerController for displaying and selecting images. The problem is to get the list of images on the device. I can't find any solution to get the images. So is there the way to get images? Vincent Bernier On that post there is a refence there . It is looking interesting. If not what you seek, you can create your own UIImagePicker, and you will need to go through the Assets Library framework to get access to the photos of the iPhone The Assets Library framework provides access to the photos and videos in the user’s photo library. See

How can i add two uiimageview and save it to iphone photo gallery in iphone application development?

别说谁变了你拦得住时间么 提交于 2019-12-01 11:04:51
I am going straight to the point,my problem is, I have a uiview controller which is taking 3 buttons and a uiimage view.Now, When i am pressing first button i am taking image from iphone default photo gallery and placing on uiimageview. When i am pressing second button it will take another image from photo gallery and placing on previous image. Now when i will press third button those two image will add and make it one image and save in the photo album. i have done step 1 and step 2 but how can i do step 3?? EDIT suppose a man without beard in a picture(image1) but i am adding another beard

How to change cancel button title in UIImagePickerController?

微笑、不失礼 提交于 2019-12-01 09:52:09
问题 Currently I'm working on a multi-language application and I want to change the Cancel , Use and Retake button titles of the UIImagePickerController . How can I do that? 回答1: My problem is solved by using custom overlay class. self.picker = [[UIImagePickerController alloc] init]; self.picker.sourceType = UIImagePickerControllerSourceTypeCamera; self.picker.cameraCaptureMode = UIImagePickerControllerCameraCaptureModePhoto; self.picker.cameraDevice = UIImagePickerControllerCameraDeviceRear; self

Programmatically determine available iPhone camera resolutions

自闭症网瘾萝莉.ら 提交于 2019-12-01 09:24:05
It looks like when I shoot video with UIImagePickerControllerQualityTypeMedium , on an iPod Touch it comes out 480x360, but on an iPhone 4 it's something higher (can't say just what as I don't have one handy at the moment) and on an iPad 2 presumably the same as the 4, if not something different again. I'd like to shoot the same quality on all devices -- I have to add some frames and titles, and it'll make my life a lot easier if I just have to code that for one resolution. Is there any way to determine what the different UIImagePickerControllerQualityType values correspond to at run time?

How to get Original Image and media type from PHAsset?

只愿长相守 提交于 2019-12-01 09:17:09
My **GMImagePickerController** returns the list of selected images from photos app. The code are as follows. - (void)assetsPickerController:(GMImagePickerController *)picker didFinishPickingAssets:(NSArray *)assetArray { NSLog(@"%@",assetArray); NSLog(@"GMImagePicker: User ended picking assets. Number of selected items is: %lu", (unsigned long)assetArray.count); } The assetArray return result like this, I selected 3 images from photos app ( "<PHAsset: 0x7fa39e02e840> 1AEEF04A-F8AB-4019-AAB5- 2875CFD8F8E3/L0/001 mediaType=1/0, sourceType=1, (425x425), creationDate=2016-02-03 13:53:17 +0000,

iOS Monotouch UIImagePickerController multiple photos / videos from camera

∥☆過路亽.° 提交于 2019-12-01 09:12:49
We're experiencing a strange problem with a UIImagePickerController. In our application users are able to fill out a series of forms and also attach images and videos within these forms. We allow users to add multiple photos / videos either from the camera roll or to be captured at the time of filling the form out. We're using the UIImagePickerController to do this. The problem occurs when 1 or 2 images / videos are taken with the camera. Once 1 or 2 images / videos are captured when the camera screen is re-entered for a third time the image is static and doesn't update. The view is stuck at

iOS Monotouch UIImagePickerController multiple photos / videos from camera

China☆狼群 提交于 2019-12-01 07:01:20
问题 We're experiencing a strange problem with a UIImagePickerController. In our application users are able to fill out a series of forms and also attach images and videos within these forms. We allow users to add multiple photos / videos either from the camera roll or to be captured at the time of filling the form out. We're using the UIImagePickerController to do this. The problem occurs when 1 or 2 images / videos are taken with the camera. Once 1 or 2 images / videos are captured when the

Programmatically determine available iPhone camera resolutions

怎甘沉沦 提交于 2019-12-01 06:14:55
问题 It looks like when I shoot video with UIImagePickerControllerQualityTypeMedium , on an iPod Touch it comes out 480x360, but on an iPhone 4 it's something higher (can't say just what as I don't have one handy at the moment) and on an iPad 2 presumably the same as the 4, if not something different again. I'd like to shoot the same quality on all devices -- I have to add some frames and titles, and it'll make my life a lot easier if I just have to code that for one resolution. Is there any way

How to automatically take a picture without pressing the phototaken button on the imagepickercontroller?

和自甴很熟 提交于 2019-12-01 05:38:53
问题 In my project, I need to take pictures automatically every one minute. But I can't find out any solutions. This is the code which I implemented but it doesn't work... I used a NSTimer to call up the camera to take pictures every 4 sec. And I only need the takepic //This method is all for the time setup. You can ignore it. -(NSDate *)userInfo { NSDateFormatter *dateFormatter = [[NSDateFormatter alloc] init]; [dateFormatter setDateFormat:@"yyyy-MM-dd 'at' HH:mm:ss"]; NSDate *date = [[[NSDate

UIImagePickerController startVideoCapture with custom overlay

给你一囗甜甜゛ 提交于 2019-12-01 05:32:15
问题 I am using UIImagePickerController with a custom overlay to record a video in my app. For the implementation of the UIImagePickerController, I have used the code from a great Ray Wenderlich tutorial. I have hidden the controls for the camera, and created a simple custom overlay view. This has worked and loads fine. I have then created a toolbar and buttons for the view, to record the video: - (BOOL) startCameraControllerFromViewController: (UIViewController*) controller usingDelegate: (id