Display scene at lower resolution in three.js
问题 I am looking for a way to display a three.js viewport at half resolution (or double size depending on how you look at it). Three.js documentation states that [Y]ou can also give setSize smaller values, like window.innerWidth/2 and window.innerHeight/2, for half the resolution. This does not mean that the game will only fill half the window, but rather look a bit blurry and scaled up. The actual result, however, is that the viewport is sclaed to half size. This jsfiddle shows the non-expected