EffectComposer second pass “overwrites” first pass
问题 i want to render a texture on the background and the 3dscene in the foreground. i used the effectcomposer to do this. how ever my first pass (the background) seems to be "overwritten" with the 2nd pass (the scene) the result only the scene gets drawn with a black background. it looks like the background of the second pass isnt drawn transparent or the transparancy is lost. http://jsfiddle.net/mdwzx1f8/8/ var renderTex = new THREE.TexturePass(myTex); var renderScene = new THREE.RenderPass