Can't alter offset/repeat of texture used as alphaMap
问题 demo: https://dl.dropboxusercontent.com/u/123374/so-pages/20160601/index.html the alphaTexture is having it's offset altered during each render. as a "map" property it changes, but as an "alphaMap" it does not change. the 2nd mesh's alphaMap relevant code from demo link: var colorTexture = new THREE.TextureLoader().load('blue.png') , alphaTexture = new THREE.TextureLoader().load('alpha.png') , offset = 0 , colorFill = new THREE.Mesh( new THREE.Geometry(), new THREE.MeshPhongMaterial({ map: