How can I load client .STL file into three.js scene instead of loading from server?
问题 I have a 'choose file' button I want to use for loading a client side file instead of loading from the server path in loader.load() on line 86. I'm guessing I need to use File API but haven't figured out how after looking at this solution. Existing web page that loads file from server path in line 86: <!DOCTYPE html> <html> <head> <style> body { background-color:#fea47c; } div { position:relative; left:200px; top:0px; background-color: #eeeeee; border:1px solid black; width:550px; height