WaitForSeconds() Coroutine causes Game to freeze Indefinitely (Edited)
问题 I have a game with four scenes, a menu scene, a loading scene, and two game scenes. All is well, when I am transitioning from my menu scene to my game scenes, but whenever I transition from my game scenes back to my menu scene or reload the game scene, the loading scene simply stops responding. I get a warning message that says "NetworkManager detected a script reload in the editor. This has caused the network to be shut down" only when I try to reload the currently active game scene. This