template10

Get Extended Splashscreen With Circular ProgressBar Around Image

爱⌒轻易说出口 提交于 2019-12-08 06:36:10
问题 I am using template 10 and want my splash screen to look like this: I have got the circular progress Bar control Here and got it around a image through Grace Feng help from this code Link Now I want this round progress control into my splash screen so it look like like the above images but in the extended splash screen link tutorial they show it by canvas and i want to do it by Myprogress control any idea how to implement this control in extended splash screen.If i just use it in splash.xaml

Template 10:Get the splash screen like the course in MVA

此生再无相见时 提交于 2019-12-08 03:18:36
问题 I just completed the course on template 10 in mva. Now I am working on this app and would like it to have the splash screen like this(of course the logo can be changed). Where should I get started to code(any tutorial)? Or if there's a sample code available. Screenshots: 回答1: I think it uses an extended splash screen. The extended splash screen in UWP is the same as it in a Windows 8.1 app. You can start with How to extend the splash screen (XAML), there is a 8.1 sample in this document, and

Template 10:Get the splash screen like the course in MVA

ε祈祈猫儿з 提交于 2019-12-07 15:52:28
I just completed the course on template 10 in mva. Now I am working on this app and would like it to have the splash screen like this(of course the logo can be changed). Where should I get started to code(any tutorial)? Or if there's a sample code available. Screenshots: I think it uses an extended splash screen. The extended splash screen in UWP is the same as it in a Windows 8.1 app. You can start with How to extend the splash screen (XAML) , there is a 8.1 sample in this document, and you can also refer to the official UWP Splash screen sample . And from your picture, there is a circular

Using multiple views with Template10 without always showing the Main Page?

╄→尐↘猪︶ㄣ 提交于 2019-12-06 14:08:44
I am new to T10 and trying to learn it. This is a follow-up to Template 10 Multiple Windows In 'regular' (meaning non-Template10) UWP app I've learned to do something like this (as a short example) in order to support multiple views: public App() { InitializeComponent(); Suspending += OnSuspending; } readonly List<CoreDispatcher> _dispatchers = new List<CoreDispatcher>(); protected override async void OnLaunched(LaunchActivatedEventArgs e) { Frame rootFrame = Window.Current.Content as Frame; if (rootFrame == null) { rootFrame = new Frame(); rootFrame.NavigationFailed += OnNavigationFailed;

Sharing target Universal Apps Template10 approach in Windows 10

寵の児 提交于 2019-12-06 03:36:57
My app is a target app for sharing and am facing issues when the app is running and the user wants to share content. I can't use a frame from the running application because then i get a "marshalling thread" exception. The application called an interface that was marshalled for a different thread.\r\n\r\nFailed to initialize the application's root visual My OnStartAsync method in App.xaml.cs looks like this. public override async Task OnStartAsync(StartKind startKind, IActivatedEventArgs args) { switch (DetermineStartCause(args)) { // other cases case AdditionalKinds.Other: if (args is

Adding BasedOn Style on App.xaml is crashing on App() { InitializeComponent(); }

妖精的绣舞 提交于 2019-12-03 08:53:49
Adapting an project to Template10 , I go into inherited styles in App.xaml are crashing. It looks like Template10 , doesn´t support inherited or extended styles. I was trying to extend SubTitleStyle from TitleStyle but I get an COM exceptions on GetXamlType in XamlTypeInfo.g.cs My App.xaml.cs sealed partial class App : BootStrapper { public App() { InitializeComponent(); } public override async Task OnStartAsync(StartKind startKind, IActivatedEventArgs args) { NavigationService.Navigate(typeof(ShellView)) await Task.CompletedTask; } } My App.xaml <Style x:Key="TitleStyle" TargetType="TextBlock

Template 10 Navigation Service Serialization

大城市里の小女人 提交于 2019-12-02 09:41:03
问题 I am using Template10 for my UWP project. When passing a parameter while navigation, I can receive a serialized text of my object at my OnNavigated(NavigationEventArgs e). This is because on calling Navigate method, Template10 navigation service serializes the object. Do I have to deserailize every-time passing a parameter to Navigation service. Is there any alternative? 回答1: In view page: You need to deserialize yourself protected override void OnNavigatedTo(NavigationEventArgs e) { string

Setter.Target give me an error with “RelativePanel.AlignHorizontalCenterWithPanel”

ε祈祈猫儿з 提交于 2019-12-02 06:02:15
I am develop an UWP app, and I am using Template10. I have an TextBlock , that in VisualStateNarrow I want it RelativePanel.AlignVerticalCenterWithPanel="True" and in NormalMinWidth I want RelativePanel.AlignHorizontalCenterWithPanel="True" but I can not do this! <VisualStateManager.VisualStateGroups> <VisualStateGroup x:Name="AdaptiveVisualStateGroup"> <VisualState x:Name="VisualStateNarrow"> <VisualState.StateTriggers> <AdaptiveTrigger MinWindowWidth="{StaticResource NarrowMinWidth}"/> </VisualState.StateTriggers> <VisualState.Setters> <Setter Target="TextBlock.RelativePanel

Template 10 Multiple Windows

纵饮孤独 提交于 2019-12-01 12:43:37
I'm currently exploring how to use Template 10, and would like to have two windows. One window is for moderation of photos, while the other will show the pictures to guests at an event. So far, I've seen Microsoft MultiViews sample but it seems that it does not use Template 10. Could someone point me/advice in a direction to be able to MultiViews using Template 10, or should I just abandon Template 10 altogether? You could use ProjectionManager for this. There's also a useful sample on MSDN . It basically allows you to open a secondary "window" just like PowerPoint does in the "presenter's

Dependency Injection using Template 10

会有一股神秘感。 提交于 2019-12-01 12:39:04
I am trying to migrate some code from an old Windows 8.1 app that I had developed using Prism/Unity to a new UWP app using Template 10 and Unity. I have seen in the documentation for Template 10 here that you can override the ResolveForPage method. In my old Windows 8.1 app, there is a Resolve method in Prism that I would override like this: protected override object Resolve(Type type) { return Container.Resolve(type); } The signature for the Template 10 method is public override INavigable ResolveForPage(Page page, NavigationService navigationService) so I am not exactly sure how to convert