cod

Optimizing for a smaller .cod (.jar) file

强颜欢笑 提交于 2019-12-07 07:47:51
问题 The RIM compiler performs extra optimization and compression on the resulting ".jar" while building the final .cod file, but there are things that can be done by the developer to significantly reduce the final .cod file size. One such thing would be to run PNGCrush, OptiPNG, or a similar tool to reduce the size of the included .png files. In an application with a large number of image files (such as an app featuring a custom UI), this can yield a significant reduction in the final .cod file

Optimizing for a smaller .cod (.jar) file

落花浮王杯 提交于 2019-12-05 13:28:38
The RIM compiler performs extra optimization and compression on the resulting ".jar" while building the final .cod file, but there are things that can be done by the developer to significantly reduce the final .cod file size. One such thing would be to run PNGCrush , OptiPNG , or a similar tool to reduce the size of the included .png files. In an application with a large number of image files (such as an app featuring a custom UI), this can yield a significant reduction in the final .cod file size. Do you have any tips for optimizing the final .cod file for size? Something to be done in the

How to properly force a Blackberry Java application to install using Loader.exe

孤街醉人 提交于 2019-12-03 17:30:52
问题 I want to include the Application Loader process in a software installation, to ensure that users get our software installed on their Blackberry by the time our installer software finishes. I know this is possible, because Aerize Card Loader (http://aerize.com/blackberry/software/loader/) does this. When you install their software, if your Blackberry is connected the Application Loader will come up and force the .COD file to install to the device. I can't make it work. Looking at RIM's own

How to properly force a Blackberry Java application to install using Loader.exe

狂风中的少年 提交于 2019-12-03 05:41:18
I want to include the Application Loader process in a software installation, to ensure that users get our software installed on their Blackberry by the time our installer software finishes. I know this is possible, because Aerize Card Loader ( http://aerize.com/blackberry/software/loader/ ) does this. When you install their software, if your Blackberry is connected the Application Loader will come up and force the .COD file to install to the device. I can't make it work. Looking at RIM's own documentation, I need to: Place the ALX and COD files into a subfolder here: C:\Program Files\Common

UnicodeDecodeError: 'gbk' codec can't decode byte 0x80 in position 0: illegal multibyte sequence

匿名 (未验证) 提交于 2019-12-02 23:32:01
5.2记录 f = open(‘testData’) testData = pickle.load(f) 错误提醒=> UnicodeDecodeError: ‘gbk’ codec can’t decode byte 0x80 in position 0: illegal multibyte sequence 修改为 f = open(‘testData’, ‘rb+’) testData = pickle.load(f) 文章来源: https://blog.csdn.net/weixin_44961352/article/details/89761746

UnicodeDecodeError: 'gbk' codec can't decode byte 0x9a in position 8: illegal multibyte sequence

匿名 (未验证) 提交于 2019-12-02 23:04:42
版权声明:转自可爱的安安的博客!qq:1085589289 https://blog.csdn.net/ac1085589289/article/details/85306457 with open ( 'b1.s' ) as file_object : contents = file_object . read ( ) print ( contents ) 报错: 原因: 读取文件中有中文 解决办法: 打开文件时以utf-8格式打开。 with open ( 'b1.s' , encoding = 'utf-8' ) as file_object : contents = file_object . read ( ) print ( contents ) 总结:我是天才 文章来源: UnicodeDecodeError: 'gbk' codec can't decode byte 0x9a in position 8: illegal multibyte sequence