Antialiasing in TextureView
问题 I tried to play the same video with a SurfaceView and a TextureView and noticed that the image rendered with the TextureView is more aliased (less 'smooth') than with the SurfaceView . What is the reason for this ? Is there any way to configure rendering of TextureView to look better ? The TextureView is used like this: TextureView textureView = new TextureView(this); textureView.setSurfaceTextureListener(new SurfaceTextureListener() { @Override public void onSurfaceTextureAvailable