Antialiasing in TextureView

拈花ヽ惹草 提交于 2019-11-30 09:51:17

Well, it seems that applying a scaling (other than 1) on the TextureView does the 'smoothing' effect that I'm looking for.

textureView.setScaleX(1.00001f);

That sounds like a strange hack...but it works. Would be interesting to dig out what's done in the scaling that changes the rendering aspect...

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