The ideal surfaceView Camera orientations and proportions (avoiding preview stretching) - android
问题 I've started a project which contains of a camera surfaceView (used in order to live image preview on the screen) from beginning I thought it shouldn't be much problems in implementing this, but for now I've got stuck within the part concerning the preview orientation and it's proportions, I've been searching Stack's topics about surfaceview orientations and stretching issues but I couldn't get a good result out of them at all. What I would like to do is to obtain preview in the same angle,