sse

Are different mmx, sse and avx versions complementary or supersets of each other?

冷暖自知 提交于 2019-11-30 01:02:54
I'm thinking I should familiarize myself with x86 SIMD extensions. But before I even began I ran into trouble. I can't find a good overview on which of them are still relevant. The x86 architecture has accumulated a lot of math/multimedia extensions over decades: MMX 3DNow! SSE SSE2 SSE3 SSSE3 SSE4 AVX AVX2 AVX512 Did I forget something? Are the newer ones supersets of the older ones and vice versa? Or are they complementary? Are some of them deprecated? Which of these are still relevant? I've heard references to "legacy SSE". Are some of them mutually exclusive? I.e. do they share the same

How to Calculate Vector Dot Product Using SSE Intrinsic Functions in C

泪湿孤枕 提交于 2019-11-30 00:46:13
I am trying to multiply two vectors together where each element of one vector is multiplied by the element in the same index at the other vector. I then want to sum all the elements of the resulting vector to obtain one number. For instance, the calculation would look like this for the vectors {1,2,3,4} and {5,6,7,8}: 1*5+2*6+3*7+4*8 Essentially, I am taking the dot product of the two vectors. I know there is an SSE command to do this, but the command doesn't have an intrinsic function associated with it. At this point, I don't want to write inline assembly in my C code, so I want to use only

Multiplying vector by constant using SSE

旧时模样 提交于 2019-11-30 00:10:02
问题 I have some code that operates on 4D vectors and I'm currently trying to convert it to use SSE. I'm using both clang and gcc on 64b linux. Operating only on vectors is all fine -grasped that. But now comes a part where i have to multiply an entire vector by a single constant - Something like this: float y[4]; float a1 = 25.0/216.0; for(j=0; j<4; j++){ y[j] = a1 * x[j]; } to something like this: float4 y; float a1 = 25.0/216.0; y = a1 * x; where: typedef double v4sf __attribute__ ((vector_size

SIMD code runs slower than scalar code

家住魔仙堡 提交于 2019-11-29 21:45:27
问题 elma and elmc are both unsigned long arrays. So are res1 and res2 . unsigned long simdstore[2]; __m128i *p, simda, simdb, simdc; p = (__m128i *) simdstore; for (i = 0; i < _polylen; i++) { u1 = (elma[i] >> l) & 15; u2 = (elmc[i] >> l) & 15; for (k = 0; k < 20; k++) { //res1[i + k] ^= _mulpre1[u1][k]; //res2[i + k] ^= _mulpre2[u2][k]; simda = _mm_set_epi64x (_mulpre2[u2][k], _mulpre1[u1][k]); simdb = _mm_set_epi64x (res2[i + k], res1[i + k]); simdc = _mm_xor_si128 (simda, simdb); _mm_store

Using SSE instructions

对着背影说爱祢 提交于 2019-11-29 20:41:21
I have a loop written in C++ which is executed for each element of a big integer array. Inside the loop, I mask some bits of the integer and then find the min and max values. I heard that if I use SSE instructions for these operations it will run much faster compared to a normal loop written using bitwise AND , and if-else conditions. My question is should I go for these SSE instructions? Also, what happens if my code runs on a different processor? Will it still work or these instructions are processor specific? SSE instructions are processor specific. You can look up which processor supports

How to perform uint32/float conversion with SSE?

寵の児 提交于 2019-11-29 19:54:52
问题 In SSE there is a function _mm_cvtepi32_ps(__m128i input) which takes input vector of 32 bits wide signed integers ( int32_t ) and converts them into float s. Now, I want to interpret input integers as not signed. But there is no function _mm_cvtepu32_ps and I could not find an implementation of one. Do you know where I can find such a function or at least give a hint on the implementation? To illustrate the the difference in results: unsigned int a = 2480160505; // 10010011 11010100 00111110

How to detect SSE/SSE2/AVX/AVX2/AVX-512/AVX-128-FMA/KCVI availability at compile-time?

旧街凉风 提交于 2019-11-29 19:40:28
I'm trying to optimize some matrix computations and I was wondering if it was possible to detect at compile-time if SSE/SSE2/AVX/AVX2/AVX-512/AVX-128-FMA/KCVI [1] is enabled by the compiler ? Ideally for GCC and Clang, but I can manage with only one of them. I'm not sure it is possible and perhaps I will use my own macro, but I'd prefer detecting it rather and asking the user to select it. [1] "KCVI" stands for Knights Corner Vector Instruction optimizations. Libraries like FFTW detect/utilize these newer instruction optimizations. Paul R Most compilers will automatically define: __SSE__ _

Best way to load a 64-bit integer to a double precision SSE2 register?

大兔子大兔子 提交于 2019-11-29 17:19:32
问题 What is the best/fastest way to load a 64-bit integer value in an xmm SSE2 register in 32-bit mode? In 64-bit mode, cvtsi2sd can be used, but in 32-bit mode, it supports only 32-bit integers. So far I haven't found much beyond: use fild , fstp to stack then movsd to xmm register load the high 32-bit portion, multiply by 2^32, add the low 32-bit First solution is slow, second solution might introduce precision loss ( edit: and it is slow anyway, since the low 32 bit have to be converted as

Handling zeroes in _mm256_rsqrt_ps()

故事扮演 提交于 2019-11-29 17:01:56
Given that _mm256_sqrt_ps() is relatively slow, and that the values I am generating are immediately truncated with _mm256_floor_ps() , looking around it seems that doing: _mm256_mul_ps(_mm256_rsqrt_ps(eightFloats), eightFloats); Is the way to go for that extra bit of performance and avoiding a pipeline stall. Unfortunately, with zero values, I of course get a crash calculating 1/sqrt(0) . What is the best way around this? I have tried this (which works and is faster), but is there a better way, or am I going to run into problems under certain conditions? _mm256_mul_ps(_mm256_rsqrt_ps(_mm256

Most efficient way to get a __m256 of horizontal sums of 8 source __m256 vectors

别来无恙 提交于 2019-11-29 16:57:16
I know how to sum one __m256 to get a single summed value. However, I have 8 vectors like Input 1: a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], ....., ....., 8: h[0], h[1], h[2], h[3], h[4], a[5], a[6], a[7] Output a[0]+a[1]+a[2]+a[3]+a[4]+a[5]+a[6]+a[7], ...., h[0]+h[1]+h[2]+h[3]+h[4]+h[5]+h[6]+h[7] My method. Curious if there is a better way. __m256 sumab = _mm256_hadd_ps(accumulator1, accumulator2); __m256 sumcd = _mm256_hadd_ps(accumulator3, accumulator4); __m256 sumef = _mm256_hadd_ps(accumulator5, accumulator6); __m256 sumgh = _mm256_hadd_ps(accumulator7, accumulator8); __m256 sumabcd