splash-screen

Animated GIF leads to SplashScreen being null

谁都会走 提交于 2019-11-29 17:38:34
I know this is probably close to a duplicate of this thread: Animated GIF in Splashscreen But since it seems unanswered and I can't comment on it or anything I'm sorry to repost this but it would be awesome if someone could give me an answer. I am making a game and this game takes quite a lot of time to start. Therefore I want to give the user feedback during the loading screen so he knows the application hasn't crashed. That's why I use the SplashScreen API from java 7. In eclipse, when I run my application using the following configuration in VM Arguments, SplashScreen.getSplashScreen()

How to Undo the splash screen painting in java

末鹿安然 提交于 2019-11-29 17:10:13
I am a beginner in Java GUI, The problem is that I am using a splash screen which has a gradient as a background and I want to write the text , erase it and then write the new one. I Managed to write the text and even I can write the new one but the problem is that the new text overwrites the old text, and the old text is not erased, Since I have a gradient as background so I cannot use .clearRect() or .fillRect() of Graphics2D Class since they fill it with a solid color, here is my code which can help you to guide me. SplashScreen splash = SplashScreen.getSplashScreen(); int wpro = 0, strx =

Iphone Splash Screen

谁说我不能喝 提交于 2019-11-29 15:30:12
问题 I am really trying to do my best but I can't really find out what's going wrong in my code. I made a lot of search but I guess I just can't understand some objective c basics ;) My first question is related to the code below : [window addSubview:tabBarController.view]; UIImage *image = [UIImage imageNamed:@"lol.png"]; UIImageView *defaultImage = [[UIImageView alloc] initWithImage:image]; Does it make a difference doing this : [window addSubview:defaultImage]; or this : [tabBarController.view

How to create splashscreen in FireMonkey?

隐身守侯 提交于 2019-11-29 15:22:57
I need to create a splashscreen while my FMX program is launching. The following code from VCL does not works anymore: SplashScreen := TSplashScreen.Create(Application); SplashScreen.Show; Application.Initialize; SplashScreen.Update; //No such function in FMX Application.Run; Problem is that in FMX forms are not created/repainted until Application.Run executed, as they use some FMX magic to repaint. Using VCL splashscreen is not an option since I need OSX support. How do I create a splashscreen in Delphi XE2 FireMonkey project? This works - the difference being that the Application isn't made

How to delay Default.png?

怎甘沉沦 提交于 2019-11-29 12:40:37
问题 How can I delay the app loading to show the splash screen for longer? 回答1: You should let the app start as usual then make the first view that appears have the identical image on it as the splash screen. Start a timer and then replace that view with your real application root view after a few seconds. Deliberately delaying the actual application launch is a big no-no. 回答2: UPDATE: No seriously, DON'T do this! Or us the C function sleep(9); Putting this in applicationDidFinishLaunching: will

Flutter Splash Screen

余生颓废 提交于 2019-11-29 11:40:56
How do I show a splash Screen in flutter? So there is an option for launch icon. I added images for ios and android in their respective folders. My problem is it is too fast. So it directly opens MyApp(). I want my app to not show anything and let splash take control until I figure out which screen to take the user to (In MyApp I want to do intialization) You can use Future.delayed constructor in your initState . This will keep your SplashScreen for the duration you specify before the navigation happen. class SplashScreen extends StatefulWidget { @override _SplashScreenState createState() =>

Programmatically change splash screen in iOS?

廉价感情. 提交于 2019-11-29 11:02:19
I am currently trying to figure out how to change the splash screen (default png) in iOS. From what I understand, the ideal way to present an application to the user at the very beginning is to have the launch image a skeletal representation of the UI elements in the app (like this: http://h.dropcanvas.com/u90tr/IMG_0388.png ). Now, in my application, when I switch tabs and go to another app or the home screen, when I return to the application, the splash image is no longer relevant to that particular tab. Ideally, what I would like to do is programmatically change the launch image in

WPF SplashScreen with ProgressBar

我与影子孤独终老i 提交于 2019-11-29 10:22:24
问题 I have a WPF project, with a splash screen added by the Project Wizard. On the same splash screen, I want to add a progress bar style meter. Does someone have any idea how to do this? 回答1: Here is my scheme for doing this. My motivation for doing it this way is that I don't want to have the initialization code running on the UI Thread, and normally I want the initialization code on my App class (not a Splash screen). Basically, I set the App StartupUri to my splash screen, which gets the ball

iOS splash Screen Animation

早过忘川 提交于 2019-11-29 10:05:32
问题 In my app I want the splash screen to be animated I'm using the following code but the animation is not working. UIImageView *splashScreen = [[UIImageView alloc] initWithImage:[UIImage imageNamed: @"Default.png"]]; [self.window.rootViewController.view addSubview: splashScreen]; [self.window makeKeyAndVisible]; NSLog(@"begin splash"); [UIView animateWithDuration: 0.2 delay: 0.5 options: UIViewAnimationOptionCurveEaseOut animations: ^{splashScreen.alpha = 0.0; } completion: ^ (BOOL finished) {

Add audio when Splash Screen starts on Inno Setup [duplicate]

梦想与她 提交于 2019-11-29 08:59:26
This question is an exact duplicate of: Implementing event functions InitializeWizard while using ISSI (to add background image) in Inno Setup: Duplicate identifier 'INITIALIZEWIZARD' 1 answer I have created an installer with inno setup, I have also managed to place a splash screen and I have also managed to add a sound to the installation wizard. What I really need is to make the audio that I have added can be playad when the Splash Screen starts. My audio code: ; Script generated by the Inno Setup Script Wizard. ; SEE THE DOCUMENTATION FOR DETAILS ON CREATING INNO SETUP SCRIPT FILES! [ISSI]