Socket.IO

Can't send fetched data to my socket.io stream?

喜夏-厌秋 提交于 2019-12-25 14:57:12
问题 I'm trying to switch from single mysql-queries to mysql-pool connection, so users can share one mysql-connection, but I'm not familiar with this at all (also new to nodejs/socket.io). The following code is what I've done so far to send data every second to the socket in an array: var port = process.env.OPENSHIFT_NODEJS_PORT || 8000, ip = process.env.OPENSHIFT_NODEJS_IP || '127.0.0.1', app = require('http').createServer(handler), fs = require('fs'), request = require('request'), mysql =

Socket.io Failed to load resource

久未见 提交于 2019-12-25 11:57:06
问题 i have error Failed to load resource http://localhost:3250/socket.io/1/?t=1376856906369 when i try do something with socket.io (loading work properly) it is my first lines server var express = require('express') , http = require('http') , mysql = require('mysql'); var app = express(); var server = http.createServer(app); var io = require('socket.io').listen(server); server.listen(8080); app.set('view engine', 'swig'); app.use(express.bodyParser()); app.use(express.methodOverride()); app.use

10 款 Node.js 框架,可用于你的下一个项目

守給你的承諾、 提交于 2019-12-25 10:56:47
【推荐】2019 Java 开发者跳槽指南.pdf(吐血整理) >>> Node.js 是一个开源的跨平台运行时环境,用于开发服务器端和网络应用程序,它基于 Google Chrome V8 JavaScript 引擎构建,你可以使用 Node.js 中的 JavaScript 来实现用 Ruby 或 PHP 所做的一切东西。 本文整理了 10 款 Node.js 框架,根据应用程序功能将框架分为三类:API,全栈和类 Sinatra 的框架。文中的数据统计于各项目的 GitHub 主页(时间为 2016.12.20)。以后可能会有变动。 API 以下框架由 API 驱动,是快速部署 Node.js API 服务器的理想选择。 1. Actionhero 这是一个适用于 Node.js 的快速、轻量级和多重传输的 API 服务器,非常适合创建一个易于使用的工具包来制作可重用和可扩展的 API。集成了集群性能和延迟任务的功能。 Actionhero 可提供上层的支持(例如通过 JSON 集成),同时也可以在底层工作(例如与 TCP 协议通信)。它具有集群准备、内置支持后台任务和零停机部署的功能,并且它能像 CDN 一样分发而不需要运行 Apache 或 Nginx。 GitHub stars:1,511 GitHub contributors:68 2. Loopback 这是一个由

Socket.io connect event not firing

放肆的年华 提交于 2019-12-25 09:50:11
问题 This is my first time working with node.js/socket.io and I'm having a little trouble with the 'connect' event firing for all sockets. I followed the chat application example and then tried to add a feature where instead of displaying in the console when a user connects or disconnects, I would display it on-screen. The disconnect event is firing for all tabs (if I have multiple tabs open to the chat application), but the connect event only seems to fire for the current tab. Server (index.js)

Error: Timeout of 2000ms exceeded. For async tests and hooks. Unit test with mocha and chai

人盡茶涼 提交于 2019-12-25 09:40:48
问题 While establishing the connection using socket Error: Timeout of 2000ms exceeded. For async tests and hooks, ensure "done( )" is called; if returning a Promise, ensure it resolves. Given below is the code reference of the same beforeEach(function(done) { var socketOptions = {}; var socket = io.connect("http://localhost:5000", socketOptions); socket.on('connect', function () { console.log('Connection Established'); setTimeout(done, 500); }); socket.on('error', function (err) { console.log(

Node.js + socket.io: app on server not working correctly

倖福魔咒の 提交于 2019-12-25 09:38:15
问题 I'm new to node.js and socket.io and tried to connect the server to the client with the example from http://socket.io/#how-to-use. (no localhost) Server: var app = require('http').createServer(handler) , io = require('socket.io').listen(app) , fs = require('fs') app.listen(80); function handler (req, res) { fs.readFile(__dirname + '/index.html', function (err, data) { if (err) { res.writeHead(500); return res.end('Error loading index.html'+err); } res.writeHead(200); res.end(data); }); } io

Swift Socket.io the event sent right after connection is not executed

时间秒杀一切 提交于 2019-12-25 09:20:18
问题 So I am trying to send (emit) an event right after the connection. I am building a chat app, and the only issue I have is that when the user disconnected and connect to the server again, other clients are not informed the reconnected client is back (I think it is because my userlist data at the server end is not updated when the reconnected client is back) So I'm trying to send an event right after the connection to update the userlist data at the server end. But seems like the event is not

Installing socket.io C++

廉价感情. 提交于 2019-12-25 09:15:11
问题 I try to work with socket.io in C++ but I can't seem to get the example running. First it asked me to convert the project to my visual studio (which is 2015). So I did that. Then it was missing libraries offcourse (boost, websocket++, rapidjson). So I added them to the additional libraries in the project settings. Then it was searching for boost.lib. Boost.lib doesnt exist in the boost library I installed on my pc, so I deleted it from the dependency list. I figured I already included boost,

socket.io-client keeping on connecting when using in react-native

霸气de小男生 提交于 2019-12-25 09:14:21
问题 I want to use the websocket in my RN project. And I did it using the ws at server side and the RN built-in websocket implementation. But it seems not so convinient since I use socket.io before. So I tried to use socket.io: In RN: import './userAgent' import io from "socket.io-client/socket.io" In component: componentDidMount() { this.socket = io('https://localhost:4080',{jsonp: false}); this.socket.on('hello', (msg) =>{ this.setState({response:msg}) }); } In the server: io.on('connection',

Get IP of connection in socket.io 1.4.5

独自空忆成欢 提交于 2019-12-25 09:13:51
问题 I would like to know how to get the IP of a user when they connect to the server n socket.io. I have tried using this code which is supposed to log the connection address and port like this: var io = require('socket.io')(serv, {}); io.sockets.on('connection', function(socket) { var address = socket.handshake.address; console.log('New connection from ' + address.address + ':' + address.port); socket.on('request', function(data) { console.log('Request Sent') length = data.length if (data