simulator

Xcode6: Run two instances of the simulator

岁酱吖の 提交于 2019-12-17 08:01:35
问题 I have two different targets for my iOS app. Is it possible to run simultaneously the two apps on two different instances of the simulator? It's ok if it would require not to benefit of the Xcode's debugger. So far the only solution I found was to install two versions of XCode, but that's a very heavy/space-consuming solution. 回答1: You can run two instances of the iOS simulator from the command line. They won’t be attached to Xcode debugging—indeed, it seems only to work if you do it without

Xcode6: Run two instances of the simulator

空扰寡人 提交于 2019-12-17 08:01:16
问题 I have two different targets for my iOS app. Is it possible to run simultaneously the two apps on two different instances of the simulator? It's ok if it would require not to benefit of the Xcode's debugger. So far the only solution I found was to install two versions of XCode, but that's a very heavy/space-consuming solution. 回答1: You can run two instances of the iOS simulator from the command line. They won’t be attached to Xcode debugging—indeed, it seems only to work if you do it without

Is there a way to simulate multiple iphones using xcode/iphone sim?

若如初见. 提交于 2019-12-17 03:38:36
问题 I'm planning out a game that requires multiple users and I was wondering if there's a way to fire up multiple instances of the iPhone Simulator. I didn't see anything in menus or in Google search results, but I just wanted to make sure I wasn't missing anything. 回答1: As near as I can tell, not only can you not have multiple instances of the simulator running, but when time comes for actual device testing you can't have multiple instances of the debugger running either. This means to do multi

Dice rolling simulator in Python

岁酱吖の 提交于 2019-12-14 03:28:12
问题 I want to write a program that rolls a dice. Now this is what I have : import random print("You rolled",random.randint(1,6)) And I also want to be able to do something like this: print("Do you want to roll again? Y/N") and then if I press Y it rolls again and if I press N I quit the app. Thanks in advance! 回答1: Let's walk through the process: You already know what you need to generate random numbers. import random (or you could be more specific and say from random import randint , because we

Is there iPhone simulator on iPhone SDK 3.2?

佐手、 提交于 2019-12-13 15:36:17
问题 I'm considering upgrade SDK 3.1.3 to 3.2 because 3.1.3 disappeared on Apple's website. I used 3.2 SDK beta once, and any project launched iPad simulator only. (even iPhone project) Is there iPhone simulator on SDK 3.2? Or how to test iPhone app on SDK 3.2? PS. I have to check this before install because this is my main workstation, so I cannot put this into unstable or unusable state. 回答1: You can switch between iPad and iPhone under Hardware -> Device . 回答2: In the build settings for a

iOS simulator and gps

人盡茶涼 提交于 2019-12-13 11:45:42
问题 How do I simulate GPS movement on iOS simulator? I am developing an app that uses gps an I need to test it while the user location is changing.. How can I do that? thank you in advance.. 回答1: From the Debug menu of the iOS Simulator, check the Location menu: It provides you with several options pertaining to changing the location of the simulated device. 来源: https://stackoverflow.com/questions/12641817/ios-simulator-and-gps

UI Elements placed in IB appears shifted up in Simulator

两盒软妹~` 提交于 2019-12-13 02:37:45
问题 I dont know if I am missing something here but when I drop elements (UIImage or UILabel) in IB and run the app in simulator, the UI elements are shifting up a little (Snapping to status bar if I place them at first blue HIG line). Looks like some setting I am overlooking. Does this sound familiar? please help! Added Screenshot to explain whats going on ... In Interface Builder alt text http://dl.dropbox.com/u/3093402/Images/IB.png In Simulator alt text http://dl.dropbox.com/u/3093402/Images

Xcode simulator Add iphone5

喜夏-厌秋 提交于 2019-12-12 23:09:33
问题 I want to test my phonegap-jqm application in iphone 5 simulator. Currently the application perfectly working in ipad 6.0 simulator. How to add/install simulator (iphone5) in xcode 4.5.2 Thanks in advance. 回答1: iPhone 5 (4-inch retina) If you want to test in iPhone 5, select appropriate configuration in iOS Simulator Hardware -> Device Download iOS 5 simulator If you want to install another version of iOS simulator, go to Xcode preferences -> Downloads and download simulator you want. Ensure

I am not seeing iPhone 6, 6S sizes in bottom side in Auto Layout section in Xcode to adjust my view. I just see 4s, SE, 7 and 7 Plus sizes

谁都会走 提交于 2019-12-12 23:04:27
问题 I am not seeing iPhone 6, 6S sizes in the bottom side in AutoLayout section in Xcode to adjust my view. I just see 4s, SE, 7 and 7 Plus sizes. Where can I find the other iPhone size views? 回答1: Because, the iPhone 6, iPhone 6S, iPhone 8 has the same resolution as iPhone 7, and also iPhone 6+, iPhone 6S+, iPhone 8+ has the same resolution as iPhone 7+. If you want to check the behavior on iPhone 6, 6S, Please run the build on Simulator by selecting target device as iPhone6, iPhone6S and so on.

XCode 4.3 Text from clipboard automatically in TextView by entering

依然范特西╮ 提交于 2019-12-12 19:08:53
问题 I don't find some information about the clipboard on the iPhone simulator and iPhone devices... I have a textView and when I entered the textView I want see the text which is in clipboard. I hope that somebody can help me. Best Regards John 回答1: perhaps look at UIPasteboard Class Reference 来源: https://stackoverflow.com/questions/10364142/xcode-4-3-text-from-clipboard-automatically-in-textview-by-entering