SDL with g++ on OSX Lion
Dose anyone know how to set up SDL (simple direct media layer) on OSX Lion so I can compile my code with g++ ? I have read the "readme" that comes with the package and I have placed the frameworks folder in the relevant directory, however, this does not seem to be enough. Can anyone help me ? (I do not want to use Xcode) If you're not using XCode, and are compiling SDL projects using gcc , you can run: gcc -o test SDLTest.c `sdl-config --cflags --libs` g++ -o test SDLText.c `sdl-config --cflags --libs` This works happily for me on my mac - sdl-config --version returns 1.2.14 , and I can run