sdk

failed to find Build Tools revision 21.1.1 - sdk up to date

匿名 (未验证) 提交于 2019-12-03 02:52:02
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试): 问题: Somehow, this build tools do not exist, eventhough my sdk is up to date, but in the build-tools folder there is now android-4.4W folder android update sdk --no-ui My sdk/build-tools folder Is this a bug?How to I get the right build tools? 回答1: What worked for me was: android list sdk -a Which showed me the following list: 1- Android SDK Tools, revision 24.0.2 2- Android SDK Platform-tools, revision 21 3- Android SDK Build-tools, revision 21.1.2 4- Android SDK Build-tools, revision 21.1.1 5- Android SDK Build-tools, revision 21.1 6- Android

Facebook C# SDK - Server flow authentication

匿名 (未验证) 提交于 2019-12-03 02:52:02
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试): 由 翻译 强力驱动 问题: I am using the Facebook C# SDK installed using NuGet to allow user's to login to my site using Facebook. In all the C# SDK documentation that I've found, the access token was obtained using the JavaScript SDK. I want to do the entire authentication flow server side without using JavaScript SDK. Where can I find good documentation or sample code for the steps I need to follow for complete server side authentication using the Facebook C# SDK? Is there any advantage of combining C# SDK and JavaScript SDK, or is it fine to stick to

How to install Java 7 EE SDK download as .sh file for Mac OSX

匿名 (未验证) 提交于 2019-12-03 02:52:02
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试): 问题: I am new to developing Java on Mac OSX. I wanted to download the Java 7 EE SDK so I could both desktop/mobile/enterprise development with Java. The download file is .sh (specifically java_ee_sdk-7-jdk7-macosx-x64 ) which I am not familiar with. The Java 7 SE SDK is a .dmg file which is the format I expected for the Enterprise Edition instead of the .sh file. Why are the SE and EE editions different file formats? ( .sh vs .dmg ) How do I install the Enterprise Edition being that it is a .sh file? *Note: Currently the only JRE I have installed

How to learn about iPhone jailbroken programming? [closed]

落爺英雄遲暮 提交于 2019-12-03 02:52:00
问题 As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance. Closed 7 years ago . I'm interested in learning about what additional features and APIs an app has access to when an iPhone is jailbroken. Can someone

App Icon not changing when app version is updated in iOS 5 simulator

半腔热情 提交于 2019-12-03 02:51:23
I recently started using Xcode 4.2 and the iOS 5 simulator. When I update an older version of my app pre-installed in the simulator, it updates the app just fine but the app icon is not updated. Even with cleaning and building the app ahead of time (sometimes a couple of times) this seems to be the case. Is this a bug or am I doing something wrong? EDIT: Still the same problem, but when I quit the simulator and start it again (NOT deleting the app), the icon is updated. That's a little encouraging at least. Has anyone else experienced this? Despite others' answers, it would appear that your

Error: Could not resolve SDK path for 'macosx10.8'

匿名 (未验证) 提交于 2019-12-03 02:51:02
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试): 问题: So I just installed qt around 5 minutes ago, and when I wanted to code a simple line of text in the Push Button and try to run it, I got this error: :-1: error: Could not resolve SDK path for 'macosx10.8' Could anyone help? Also, if you need me to do something, could you explain like I'm five please. (Not actually like I"m five but I hope you know what i mean) 回答1: The problem is that the online installer for Qt currently supports OSX 10.8 (Mountain Lion) by default, and I'm guessing you are on 10.9 (Mavericks) or greater. There is a

Using aws-sdk with angular2

匿名 (未验证) 提交于 2019-12-03 02:51:02
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试): 问题: I'm trying to get my Angular2 app to allow me to read and write to an s3 bucket on my AWS account. In AngularJS (and most other things) we used the aws-sdk so I'm assuming that the same thing will be able to be done for Angular2 also. The problem I'm having though is getting the aws-sdk to import correctly into my project. I've installed it via npm install aws-sdk I've tried to import it using import * as AWS from 'aws-sdk/dist/aws-sdk', import * as AWS from 'aws-sdk', import AWS from 'aws-sdk' import AWS from 'aws-sdk/dist/aws-sdk' but it

Problems generating solution for VS 2017 with CMake

匿名 (未验证) 提交于 2019-12-03 02:50:02
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试): 问题: So I installed Visual Studio 2017 yesterday. I also installed CMake 3.7.2 which supports VS 2017. My VS installation is with the Game development with C++ workflow + a few other components: I've also added the CMake stuff (but I don't think I even needed it - since I'm using CMake as a standalone tool to just generate the VS solutions) and MSBuild (I had msbuild.exe even before adding that component - so not sure what exactly does that additional component do). With VS 2015 I was able to just run cmake . from a normal command prompt for a

OK button in “Create new Android Virtual Device (AVD)” dialog does not do anything

匿名 (未验证) 提交于 2019-12-03 02:50:02
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试): 问题: Tried to create an AVD from the eclipse environment in the following steps: Click Window/Android Virtual Device Manager. This brings up the "Android Virtual Device Manager" dialog. In the dialog, click "New...". This brings up the "Create new Android Virtual Device (AVD)" dialog. Fill out the fields in this dialog, then click the OK button. But the OK button doesn't do anything. The "Create new Android Virtual Device (AVD)" dialog still stays up and nothing is created. 回答1: you need to avoid spaces in the AVD name. Put underscore instead and

Android - Error building Player: CommandInvokationFailure: Failed to re-package resources

匿名 (未验证) 提交于 2019-12-03 02:50:02
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试): 问题: I am getting this error when i try to build my game for android. But it successfully built to webplayer. i checked everything is right, and one think recently i upgrade my unity to 4.5.1 Error details are: Error building Player: CommandInvokationFailure: Failed to re-package resources. See the Console for details. D:\adt-bundle-windows-x86_64-20131030\adt-bundle-windows-x86_64-20131030\sdk\build-tools\android-4.4\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "D:/adt-bundle-windows-x86_64-20131030/adt