sdk

DDMS files not found: xxx\\hprof-conv.exe

南笙酒味 提交于 2019-12-03 15:29:16
出现如下错误: DDMS files not found: xxx\hprof-conv.exe The connection to adb is down, and a severe error has occured Please ensure that adb is correctly located at 'D:\tools\android-sdk\platform-tools\adb.exe' and can be executed. 解决办法: 将android-sdk\tools目录下的 hprof-conv.exe 拷贝到sandroid-sdk\platform-tools目录下,重启eclipse即可 来源: https://www.cnblogs.com/zhangxuechao/p/11802344.html

integrating parse framework with existing iOS app including Aviary SDK

雨燕双飞 提交于 2019-12-03 15:26:28
问题 I'm developing a photography app which uses the Aviary SDK and everything is working perfectly but we decided that push notifications needs to be included in the project. Basically if I include the parse framework, then try to build, I get a multitude of errors. Undefined symbols for architecture armv7: "_ACAccountTypeIdentifierTwitter", referenced from: -[PF_Twitter getLocalTwitterAccountAsync] in Parse(PF_Twitter.o) "_OBJC_CLASS_$_SLRequest", referenced from: objc-class-ref in Parse(PF

Android Eclipse Support Library: Required version blank

送分小仙女□ 提交于 2019-12-03 14:54:50
问题 I have just downloaded and installed the latest ADT Bundle for Windows available from the Android Developer website. Following this, I installed all the packages in the SDK Manager, including the 'Android Support Library Rev. 18'. Finally, I installed the latest ADT through the 'Help > Install New Software...' menu in Eclipse. I have strictly followed the following guide to create my first project: http://developer.android.com/training/basics/firstapp/creating-project.html But by the last

Video capture SDKs and Frameworks for Windows [closed]

时间秒杀一切 提交于 2019-12-03 14:41:08
问题 Closed . This question needs to be more focused. It is not currently accepting answers. Want to improve this question? Update the question so it focuses on one problem only by editing this post. Closed 5 years ago . I cannot find a list describing all of the different options for video capture in Windows. I would like to keep this list to non-proprietary SDKs (i.e. ImageSource has their own SDK that works with only ImageSource capture cards). To set an age limit on suggestions, everything

Android 4.3 Virtual Device CPU/ABI - No system images installed (eclipse)

北城以北 提交于 2019-12-03 14:25:32
问题 I'm trying to set up a new device, but I can not continue with the process. I think it's because the target version is 4.3. I know I need to download it from Android SDK manager . But as you can see it has been installed 回答1: Reinstall the ARM EABI v7a system Image and Intel x86 Atom System Image again restart the eclipse I think it will work 回答2: You Just close the ADT and open it .. it will surely work. it's work for me. And check the Target as Android 4.4 - API level 19.. 回答3: What I have

Ubuntu上的android sdk: ./emulator: No such file or d

 ̄綄美尐妖づ 提交于 2019-12-03 14:11:53
http://smilejay.com/2013/01/android-sdk-emulator-no-such-file-or-directory/ 前几天在Xen或者KVM的guest上运行Android emulator来模拟Android系统的运行。当时是使用64位的Ubuntu 12.10系统作为guest,在其中运行emulator或emulator-x86时遇到“-bash: ./emulator: No such file or directory”的错误提示,这个错误提示的有点莫名其妙,很难看明白到底发生了什么情况。后来,我发现是由于这两个二进制文件是32bit的它会依 赖一些32bit的共享库文件,而该64位Ubuntu系统上刚好缺少所需的32位的库。所以,这个问题的解决方法是用“sudo apt-get install ia32-libs”命令安装32位的库。另外可以用“ldd emulator”命令查看一下,emulator执行文件说依赖的共享库有哪些,可能会出现一些是“not found”的情况,然后依次安装相应的共享库即可。 来源: oschina 链接: https://my.oschina.net/u/927877/blog/205948

Can't find SDK Manager.exe in Android SDK folder

╄→гoц情女王★ 提交于 2019-12-03 13:41:21
I need to install some packages in Android SDK Manager , but in my SDK folder there isn't the .exe file (There is only the AVD Manager and the folders). How can I find it? My SDK works normally with Android Studio , without problems, it's strange that SDK Manager.exe isn't there. I had to install an older version https://dl.google.com/android/installer_r24.4.1-windows.exe and update it. Going from there worked To open the SDK Manager from Android Studio, click Tools > Android > SDK Manager or click SDK Manager in the toolbar. If you're not using Android Studio, you can download tools using the

when android's isValidFragment() from PreferenceActivity gets called?

依然范特西╮ 提交于 2019-12-03 13:27:12
For some application on which I was working, for devices with API level 19 I'm getting exception Caused by: java.lang.RuntimeException: Subclasses of PreferenceActivity must override isValidFragment(String) to verify that the Fragment class is valid! com... has not checked if fragment com...$. is valid. Then, I found out that for those applications android frameworks protected boolean isValidFragment(String fragmentName) is getting called, which has code if (getApplicationInfo().targetSdkVersion >= android.os.Build.VERSION_CODES.KITKAT) { throw new RuntimeException( "Subclasses of

What does the `Target Platform Version` mean for a VS C++ project?

纵饮孤独 提交于 2019-12-03 12:44:14
BACKGROUND As I understand it, in a C++ project: Project Properties => Configuration Properties => General => Platform Toolset Tells the compiler which SDK to physically compile against. For example: v140 will tell Visual Studio 2015 to use the latest and greatest v8.1 Windows SDK _WIN32_WINNT , WINVER , and NTDDI_VERSION macros Depending on the underlying operating system, an SDK function can have a different function signature from OS-to-OS. SDKs are suppose to be backward compatible. 1 The before mentioned macros enable you to specify which version of a function you wish to compile against.

What is the correct way to call [super layoutSubviews]?

时光怂恿深爱的人放手 提交于 2019-12-03 12:30:32
I just saw in the Facebook SDK for iOS that they call [super layoutSubviews]; at the end and not at the beginning of the layoutSubviews method. As far as I know, we should always do it as the first line. Can implementing it a different way cause any unexpected UI behavior? - (void)layoutSubviews { CGSize size = self.bounds.size; CGSize longTitleSize = [self sizeThatFits:size title:[self _longLogInTitle]]; NSString *title = (longTitleSize.width <= size.width ? [self _longLogInTitle] : [self _shortLogInTitle]); if (![title isEqualToString:[self titleForState:UIControlStateNormal]]) { [self