Maya 2018, python, move and rotate extracted face
问题 Trying to write part of the python code in Maya to extract the face from object then move it and rotate it. I tried parameters of polyChipOff itself, tried xform and move and rotate functions. Problem is the same. If rotation is after translation face rotates against the previous position not the current one. Am I understand some concepts completely wrong? Code below shows the problem. Simply create a pCube and start the script. From my perspective this code should move face away and then