resources

Android Soundpool Load(String path, int priority)

扶醉桌前 提交于 2019-12-19 09:57:32
问题 I am trying to load a sound from android. The sound is under res/raw/myownsound.wav . I know that I can already load the sound using: soundPool.load(context, R.raw.myownsound, 1) For customization purposes, I would like to load it using: soundPool.load("res/raw/myownsound", 1) ... but I get the following error : error loading res/raw/myownsound . I also tried the following : soundPool.loadSound("android.resource://upg.GraphismeBase/raw/myownsound", 1) .. but I get an error as well : error

Android drawable resource id conflict?

岁酱吖の 提交于 2019-12-19 09:07:30
问题 I've set up the /android project of ZXing 1.7 as a library referenced by my main android app project. As a quick test / proof of concept, I have used the CaptureActivity, in the same manner as described here: http://damianflannery.wordpress.com/2011/06/13/integrate-zxing-barcod... Mostly, things work well, I can launch the CaptureActivity and receive the scanned data in my activity that launched it. However, I get some really strange behaviour, which I think may be related to resource IDs

How I Compile Resources into my Application and Access them?

大憨熊 提交于 2019-12-19 08:29:05
问题 How can I make a single executable package that contains DLL and Image Resource Files? Then how do I extract them from my Executable at Runtime? 回答1: Option 1 using the IDE (Delphi 2007 or Higher): You can click the Project menu, then select Resources..., which you can load any file into. For your purpose this would be RC_DATA. Option 2 without the IDE If you do not have the above option, you will need to use the BRCC32 (Borland Resource Compiler) to create a .RES file from RC file, which you

Can you add subfolder to layout in Eclipse Android project?

不羁岁月 提交于 2019-12-19 07:45:09
问题 When I create a subfolder in the layout folder, and drag an xml file to it, the generated R file doesn't seem to show the subfolder. a) is there a way to change that b) is the file and file structure still picked up by SVN and c) so, if I do it that way, can I still just refer to the object using layout? 回答1: When I create a subfolder in the layout folder, and drag an xml file to it, the generated R file doesn't seem to show the subfolder That is because that is not supported by Android. You

Escaping single quotes in resource xml for Android

心已入冬 提交于 2019-12-19 05:23:38
问题 I have a file with strings in my ../res/values/strings.xml, which I try to source for my project. This works fine with normal texts. Problem : I have single quotes in my texts and I try to escape them. Many sources suggest to escape it with &apos; in XML Files. But this does not work for me in my Eclipse Android Project. When I do a clean project, it shows errors in my Code. (R.class) <string name="mystring_id">&apos;Hello&apos;</string> Howto escape properly ? 回答1: You can use \' in your

Is there a good way to include external resource data into Rust source code?

喜欢而已 提交于 2019-12-19 05:12:26
问题 Imagine the following example: let SHADER: &'static str = " #version 140 attribute vec2 v_coord; uniform sampler2D fbo_texture; varying vec2 f_texcoord; void main(void) { gl_Position = vec4(v_coord, 0.0, 1.0); f_texcoord = (v_coord + 1.0) / 2.0; }"; fn main() { // compile and use SHADER } Of course you can write the shader inline as shown above, but this gets really complicated when designing shaders using external software or when having multiple shaders. You can also load the data from

Is there a good way to include external resource data into Rust source code?

坚强是说给别人听的谎言 提交于 2019-12-19 05:12:04
问题 Imagine the following example: let SHADER: &'static str = " #version 140 attribute vec2 v_coord; uniform sampler2D fbo_texture; varying vec2 f_texcoord; void main(void) { gl_Position = vec4(v_coord, 0.0, 1.0); f_texcoord = (v_coord + 1.0) / 2.0; }"; fn main() { // compile and use SHADER } Of course you can write the shader inline as shown above, but this gets really complicated when designing shaders using external software or when having multiple shaders. You can also load the data from

Reference resources in javadoc

落爺英雄遲暮 提交于 2019-12-19 05:06:11
问题 Is it possible to reference resource files (e.g. layout files) in javadoc? I could not find this in the developer docs. 回答1: Yup it is, In your javadoc: {@link com.yourApp.R.layout#layoutName} 回答2: I've used # {@link R.layout#dialog_player_info} instead of a dot {@link R.layout.dialog_player_info} And now it's all OK. Before I was getting this error in Android Studio Cannot resolve symbol 'R.layout.dialog_player_info' less... (Ctrl+F1) This inspection points out unresolved references inside

How do you load an image from resource file in vb 2010 expresss?

≡放荡痞女 提交于 2019-12-19 04:15:11
问题 First of all Im new to vb 2010 and so far have enjoyed what I have been able to do with it. That being said I have run into an issue with my current project. Basically I have created a timer and all works well on that part. My issue lies in that my timer loads a .png for each minute/second and I was linking the images like so: Picturebox1.Image = Image.Fromfile("C:\timer\images\" & minutes.text & ".png") Picturebox2.Image = Image.Fromfile("C:\timer\images\" & seconds.text & ".png") So running

How do I get resx files to work with Xamarin.iOS for localization

旧巷老猫 提交于 2019-12-19 03:56:48
问题 I'm trying to get resource files to work in Xamarin.iOS from VS2012. Basically I've created a separate project (PCL), named xxxx.Localization, with two .resx files in it - Strings.resx and Strings.da-DK.resx. In both of them I have a string named String1 with localized version of 'Hello'. The project generates two dll's - xxxx.Localization.dll and da-DK\xxxx.Localization.resources.dll. The problem is that only the xxxx.Localization.dll is added to the final xxxx.app and then only the default