reference

Raycast to get gameobject being hit to run script and function on gameobject

大憨熊 提交于 2020-01-07 01:22:34
问题 I'm in the process of getting multiple enemies to work in my game for my college project. I have a player with a ShootGun script which raycasts the gun and detects whether or not the object hit is one of the enemy colliders (tagged with Enemy_Head, _Torso and _Limb). If it is, it will get the gameobject of the enemy hit and the enemyHealth script component on that gameobject and will then call public functions on that script. Currently, when the ShootGun script tries to get the component /

Overloaded operator << outputs bool value. why?

拟墨画扇 提交于 2020-01-06 19:36:35
问题 xml_attribute.h #pragma once #ifndef XML_ATTRIBUTET_H #define XML_ATTRIBUTET_H #include <string> #include <iostream> struct XML_AttributeT{ std::string tag; std::string value; //constructors explicit XML_AttributeT(std::string const& tag, std::string const& value); explicit XML_AttributeT(void); //overloaded extraction operator friend std::ostream& operator << (std::ostream &out, XML_AttributeT const& attribute); }; #endif xml_attribute.cpp #include "xml_attribute.h" //Constructors XML

How does the compiler deduce array size when defined as a template parameter?

随声附和 提交于 2020-01-06 15:19:47
问题 I am wondering how, in the following piece of code, the compiler deduces the arrsize template argument from the T (&arr)[arrsize] function argument. For example, when I pass a 4-element array to it, without mentioning the number 4 in my call to the function, it correctly determines the arrsize argument to be 4. However, if I pass the array normally (not as a reference to array), that is, if I change T (&arr)[arrsize] to T arr[arrsize] , it requires me to explicitly provide the arrsize

Can you recommend a source of reference data for Fundamental matrix calculation

白昼怎懂夜的黑 提交于 2020-01-06 14:08:39
问题 Specifically I'd ideally want images with point correspondences and a 'Gold Standard' calculated value of F and left and right epipoles. I could work with an Essential matrix and intrinsic and extrinsic camera properties too. I know that I can construct F from two projection matrices and then generate left and right projected point coordinates from 3D actual points and apply Gaussian noise but I'd really like to work with someone else's reference data since I'm trying to test the efficacy of

what happens when the function returning value is a pointer and the returning type is a reference in c++?

生来就可爱ヽ(ⅴ<●) 提交于 2020-01-06 14:04:03
问题 guys, I just got a bonus question from my teacher! Thanks for helping me !! The sub2 below does not result in a run-time error, but there may be some other problem. What is the problem? enter code here int& sub2 ( int& a , int& b ){ int * pc = new int ; *pc = a - b ; return (*pc ) ; } 回答1: This function MIGHT lead to memory leaks. If the user of this function just relies on the signature of the function, he'll assume that the function returns a reference to an object that someone else owns.

reference jquery assembly in web.config

左心房为你撑大大i 提交于 2020-01-06 13:09:08
问题 Is it possible to put a reference to JQuery (or any other javascript file) in my webconfig, so that then I won't have to keep referencing in every page I create that uses it? I can imagine if I ever upgrade the version etc. - it will be a bit of a hassle having to rename all these files. 回答1: You can use a Master Page for this. 回答2: i am sure that their is no good way or best practice to do that in web.config their is a little and good way to follow put the reference in master page [if you

reference jquery assembly in web.config

徘徊边缘 提交于 2020-01-06 13:08:13
问题 Is it possible to put a reference to JQuery (or any other javascript file) in my webconfig, so that then I won't have to keep referencing in every page I create that uses it? I can imagine if I ever upgrade the version etc. - it will be a bit of a hassle having to rename all these files. 回答1: You can use a Master Page for this. 回答2: i am sure that their is no good way or best practice to do that in web.config their is a little and good way to follow put the reference in master page [if you

VS2010 reference dll is missing from the list

天涯浪子 提交于 2020-01-06 08:29:07
问题 I'm trying to add System.Web.Extensions.dll to my C# console application so I can parse JSON. I'm using VS2010. When I right click -> Add reference though it does not list the dll. However when I search for the file on my computer it does exist. Please advise on the proper way to add this dll. 回答1: Right click on your project and go to properties. In the Target framework drop down ensure that you have ".NET Framework 4" selected and not ".NET Framework 4 Client Profile". When you have Client

Passing an address to a class and from there to its “child-class” by reference in C++

偶尔善良 提交于 2020-01-06 07:31:47
问题 "pointer" holds the address of "Int". I want to pass that address to my given classes by reference: class N { public: N(int &pPointer){ std::cout << "Address: " << &(pPointer) <<" \n"; } }; class M { public: M(int &pPointer):n(pPointer) { std::cout << "Address: " << &pPointer <<" \n"; } private: N n; }; int main () { int Int = 5; int *pointer = &Int; std::cout << "Address: " << pointer <<" \n"; M m(*pointer); return 0; } Is this a good practice (since I'm kind of using a reference to a

Passing an address to a class and from there to its “child-class” by reference in C++

纵饮孤独 提交于 2020-01-06 07:31:26
问题 "pointer" holds the address of "Int". I want to pass that address to my given classes by reference: class N { public: N(int &pPointer){ std::cout << "Address: " << &(pPointer) <<" \n"; } }; class M { public: M(int &pPointer):n(pPointer) { std::cout << "Address: " << &pPointer <<" \n"; } private: N n; }; int main () { int Int = 5; int *pointer = &Int; std::cout << "Address: " << pointer <<" \n"; M m(*pointer); return 0; } Is this a good practice (since I'm kind of using a reference to a