reduction

Order of execution in Reduction Operation in OpenMP

喜夏-厌秋 提交于 2019-12-02 12:59:50
Is there a way to know the order of execution for a reduction operator in OpenMP? In other words, I would like to know how the threads execute reduction operation- is it left to right? What happens when there are numbers that are not power of 2? I think you'll find that OpenMP will only reduce on associative operations, such as + and * (or addition and multiplication if you prefer) which means that it can proceed oblivious to the order of evaluation of the component parts of the reduction expression across threads. I strongly suggest that you proceed in the same way when using OpenMP, trying

Array.prototype.reduce() on arrays of one element

让人想犯罪 __ 提交于 2019-12-02 06:18:42
In following reduction + map operations, no. 3 is puzzling me. Can anyone please explain why // 1 [1,2,3,4,5].filter(x => x==3).reduce((x, y) => y) // -> 3, all good // 2 [1,2,3,4,5].filter(x => x<=3).reduce((x, y) => 0) // -> 0, still good // 3 [1,2,3,4,5].filter(x => x==3).reduce((x, y) => 0) // -> 3, hello? In other words: how come the reduction on the array of one element ignores the map to 0 operation? This would ultimately be used on an array of objects, as in .reduce((x,y) => y.attr) which also returns y instead of y.attr for single element arrays. The filtered array contains only one

omp reduction on vector of cv::Mat or cv::Mat in general

佐手、 提交于 2019-12-02 04:03:27
问题 //In other words, this equilavent to cv::Mat1f mat(5,n) //i.e. a matrix 5xn std::vector<cv::Mat1f> mat(5,cv::Mat1f::zeros(1,n)); std::vector<float> indexes(m); // fill indexes // m >> nThreads (from hundreds to thousands) for(size_t i=0; i<m; i++){ mat[indexes[m]] += 1; } The expected result is to increase each element of each row by one. This is a toy example, the actual sum is far more compliacted. I tried to parallelize it with: #pragma omp declare reduction(vec_float_plus : std::vector<cv

Strategy for doing final reduction

岁酱吖の 提交于 2019-12-01 16:18:17
I am trying to implement an OpenCL version for doing reduction of a array of float. To achieve it, I took the following code snippet found on the web : __kernel void sumGPU ( __global const double *input, __global double *partialSums, __local double *localSums) { uint local_id = get_local_id(0); uint group_size = get_local_size(0); // Copy from global memory to local memory localSums[local_id] = input[get_global_id(0)]; // Loop for computing localSums for (uint stride = group_size/2; stride>0; stride /=2) { // Waiting for each 2x2 addition into given workgroup barrier(CLK_LOCAL_MEM_FENCE); //

OpenCL reduction result wrong with large floats

血红的双手。 提交于 2019-12-01 14:41:02
I used AMD's two-stage reduction example to compute the sum of all numbers from 0 to 65 536 using floating point precision. Unfortunately, the result is not correct. However, when I modify my code, so that I compute the sum of 65 536 smaller numbers (for example 1), the result is correct. I couldn't find any error in the code. Is it possible that I am getting wrong results, because of the float type? If this is the case, what is the best approach to solve the issue? There is probably no error in the coding of your kernel or host application. The issue is with the single-precision floating

How to find the sum of array in CUDA by reduction

匆匆过客 提交于 2019-12-01 13:57:14
I'm implementing a function to find the sum of an array by using reduction, my array have 32*32 elements and its values is 0 ... 1023. The my expected sum value is 523776, but my reult is 15872, it wrong. Here is my code: #include <stdio.h> #include <cuda.h> #define w 32 #define h 32 #define N w*h __global__ void reduce(int *g_idata, int *g_odata); void fill_array (int *a, int n); int main( void ) { int a[N], b[N]; // copies of a, b, c int *dev_a, *dev_b; // device copies of a, b, c int size = N * sizeof( int ); // we need space for 512 integers // allocate device copies of a, b, c cudaMalloc(

Find max of matrix in CUDA

梦想的初衷 提交于 2019-12-01 09:36:03
问题 I just started in CUDA. Now I have a question. I have N*N matrix, and a window scale is 8x8. I want subdivided this matrix into multiple sub-matrix and find max value of this. For example if I have 64*64 matrix so I will have 8 small matrix with 8*8 scale and find out 8 max values. Finally I save all max values into new array, but its order always change. I want find solution to keep them in right order __global__ void calculate_emax_kernel(float emap[],float emax[], int img_height, int img

CUDA: reduction or atomic operations?

核能气质少年 提交于 2019-12-01 08:32:09
I'm writing a CUDA kernel which involves calculating the maximum value on a given matrix and I'm evaluating possibilities. The best way I could find is: Forcing every thread to store a value in the shared memory and using a reduction algorithm after that to determine the maximum (pro: minimum divergence cons: shared memory is limited to 48Kb on 2.0 devices) I couldn't use atomic operations because there are both a reading and a writing operation, so threads could not be synchronized by synchthreads. Any other idea come into your mind? This is the usual way to perform reductions in CUDA Within

OpenCL float sum reduction

最后都变了- 提交于 2019-12-01 06:43:48
I would like to apply a reduce on this piece of my kernel code (1 dimensional data): __local float sum = 0; int i; for(i = 0; i < length; i++) sum += //some operation depending on i here; Instead of having just 1 thread that performs this operation, I would like to have n threads (with n = length) and at the end having 1 thread to make the total sum. In pseudo code, I would like to able to write something like this: int i = get_global_id(0); __local float sum = 0; sum += //some operation depending on i here; barrier(CLK_LOCAL_MEM_FENCE); if(i == 0) res = sum; Is there a way? I have a race

CUDA reduction - basics

感情迁移 提交于 2019-11-30 16:22:05
问题 I'm trying to sum an array with this code and I am stuck. I probably need some "CUDA for dummies tutorial", because I spent so much time with such basic operation and I can't make it work. Here is a list of things I don't understand or I'm unsure of: What number of blocks (dimGrid) should I use? I think that should be N/dimBlock.x/2 (N=length of input array), because at the beginning of the kernel, data are loaded and added to shared memory from two "blocks" of global memory In original code