C# Disable garbage collection for USB ReadPipe
问题 I am attempting to collect data from a USB port using D3XX.NET from FTDI. The data is collected and then sent to a fast fourier transform for plotting a spectrum. This works fine, even if you miss some data. You can't tell. However, if you then want to send this data to an audio output component, you will notice data missing. This is where my problem appears to be. The data is collected and then sent to the audio device. All packets are making it within the time span needed. However, the