reachability

iOS Detecting connection speed or type [duplicate]

我的梦境 提交于 2019-11-26 20:16:04
问题 Possible Duplicate: Iphone detect 3g or wifi is there a way to get the current network speed or if the device is on EDGE/3G/GPRS? I can use Reachability to distinguish WiFI from WMAN but that's not enough for my application. 回答1: If you really need to know, you will have to test for it. Setup a connection to a known server that has low latency. In a separate thread, mark the time (Time A) and send a packet (make sure it's one packet). Wait on that thread. Mark the time of the first packet

ios 学习笔记 2

╄→尐↘猪︶ㄣ 提交于 2019-11-26 18:59:34
1. NSUserDefaults   个人认为ios这个方法有点类似于 c#中Properties.Settings.Default ,NSUserDefaults只支持: NSString, NSNumber, NSDate, NSArray, NSDictionary.   创建一个user defaults方法有多个,最简单得快速创建方法:  NSUserDefaults *accountDefaults = [NSUserDefaults standardUserDefaults];   添加数据到 user defaults:   [accountDefaults setObject:nameField.text forKey:UserDefaultNameKey];   也可以添加基本数据类型int, float, bool等,有相应得方法   [accountDefaults setBool:YES forKey:UserDefaultBoolKey];   从user defaults中获取数据:   [accountDefaults objectForKey:NCUserDefaultNameKey]   [accountDefaults boolForKey: UserDefaultBoolKey]; 针对同一个关键字对应的对象或者数据,可以对它进行重写

How to detect Network Signal Strength in iOS Reachability

若如初见. 提交于 2019-11-26 18:20:48
I am creating a new Traveling Application in iOS, this application is highly dependent on Maps and will include two Maps. My first Map will work when the user has a strong Network Signal (Apple Maps). My second Map will be used when their isn't any Network or really Low signal (Offline MapBox). Why do I have two different maps in one Application? My Application is a Direction App, so when the user has really low network or none it will go to the offline Map MapBox . Also the Apple Maps will have Yelp integration and not the offline Map MapBox . So my Question: How can I detect the network

How to use iOS Reachability

拜拜、爱过 提交于 2019-11-26 17:35:38
问题 I'm developing an iPhone app that uses the network. The iPhone communicate with my server via HTTP request and should work on WiFi and 3G. I currently use NSURLConnection initWithRequest to send async requests to my server and get responses (but I will soon move to work with ASIHTTPRequest library) I understood that with this kind of apps(apps that requires internet connection) I should (must?) use Reachability. After searching the web and looking at Apple's Reachability example code i still

Detecting Network Connectivity Changes using Reachability, NSNotification and Network Link Conditioner in Swift

早过忘川 提交于 2019-11-26 17:17:29
I'm trying to integrate network connectivity detection into my app, however it seems that somewhere along the line I have made a mistake as my network changes are not being detected/printed out into the console. As mentioned in the post, I'm currently using these following classes and tools for the job: Reachability {.h, .m} NSNotificationCenter Network Link Conditioner Code In the AppDelegate.Swift , I've set up the NSNotificationCenter to detect changes: func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool { // ... // A:

Reachability Guide for iOS

左心房为你撑大大i 提交于 2019-11-26 15:01:52
Has anyone found a halfway decent guide to implementing Reachability on iOS? enbr I have implemented Reachability like this. Download https://developer.apple.com/library/content/samplecode/Reachability/Introduction/Intro.html and add Reachability.h and .m to your project. Add the SystemConfiguration framework to your project. #import "Reachability.h" where you want to use it. Use this code. -(BOOL)reachable { Reachability *r = [Reachability reachabilityWithHostName:@"enbr.co.cc"]; NetworkStatus internetStatus = [r currentReachabilityStatus]; if(internetStatus == NotReachable) { return NO; }

How to check internet connection in alamofire?

浪子不回头ぞ 提交于 2019-11-26 12:09:32
问题 I am using below code for making HTTP request in server.Now I want to know whether it is connected to internet or not. Below is my code let request = Alamofire.request(completeURL(domainName: path), method: method, parameters: parameters, encoding: encoding.value, headers: headers) .responseJSON { let resstr = NSString(data: $0.data!, encoding: String.Encoding.utf8.rawValue) print(\"error is \\(resstr)\") if $0.result.isFailure { self.failure(\"Network\") print(\"API FAILED 4\") return }

iPhone reachability checking

被刻印的时光 ゝ 提交于 2019-11-26 12:04:32
I've found several examples of code to do what I want (check for reachability), but none of it seems to be exact enough to be of use to me. I can't figure out why this doesn't want to play nice. I have the reachability.h/m in my project, I'm doing #import <SystemConfiguration/SystemConfiguration.h> And I have the framework added. I also have: #import "Reachability.h" at the top of the .m in which I'm trying to use the reachability. Reachability* reachability = [Reachability sharedReachability]; [reachability setHostName:@"http://www.google.com"]; // set your host name here NetworkStatus

How to use reachability class to detect valid internet connection?

半城伤御伤魂 提交于 2019-11-26 10:28:40
问题 I\'m new to iOS development and am struggling to get the reachability.h class to work. Here is my code for view controller: - (void)viewWillAppear:(BOOL)animated { [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(checkNetworkStatus:) name:kReachabilityChangedNotification object:nil]; internetReachable = [Reachability reachabilityForInternetConnection]; [internetReachable startNotifier]; } - (void)checkNetworkStatus:(NSNotification *)notice { NetworkStatus

How to detect Network Signal Strength in iOS Reachability

戏子无情 提交于 2019-11-26 06:16:28
问题 I am creating a new Traveling Application in iOS, this application is highly dependent on Maps and will include two Maps. My first Map will work when the user has a strong Network Signal (Apple Maps). My second Map will be used when their isn\'t any Network or really Low signal (Offline MapBox). Why do I have two different maps in one Application? My Application is a Direction App, so when the user has really low network or none it will go to the offline Map MapBox . Also the Apple Maps will