How to write a web-based music visualizer?
I'm trying to find the best approach to build a music visualizer to run in a browser over the web. Unity is an option, but I'll need to build a custom audio import/analysis plugin to get the end user's sound output. Quartz does what I need but only runs on Mac/Safari. WebGL seems not ready. Raphael is mainly 2D, and there's still the issue of getting the user's sound... any ideas? Has anyone done this before? Brian McKenna By WebGL being "not ready", I'm assuming that you're referring to the penetration (it's only supported in WebKit and Firefox at the moment). Other than that, equalisers are