Undo colour Blending in Pygame
问题 In a game that I'm working on using pygame, I'm trying add hitflash. To those who are unfamiliar with what this is, hitflash is an effect where an enemy flashes a colour - usually white - for about half a second (Don't quote me on that, that's my way of describing it). This can be done with the Surface.fill() function by passing in an additional argument. In order to achieve the hitflash effect, I fill the image with white and blend it. However, I am unaware of how I can revert the image to