What are good reasons to enable 2D projection with cocos2d-iphone?
In cocos2d-iphone the default projection type is "3D" projection. But you can also set the projection to "2D" like so: [[CCDirector sharedDirector] setProjection:CCDirectorProjection2D]; Behind the scenes the 3D projection uses perspective projection whereas 2D projection is the OpenGL orthographic projection. The technical details about these two projection modes can be reviewed here , that's not what I'm interested in. What are the benefits and drawbacks of 2D projection for cocos2d users? What are good reasons to switch to 2D projection? Personally I've used 2D projection to be able to use