How do you use Processing for Android to display a stereoscopic image in a Google Cardboard device?
Processing was designed to make drawing with Java much easier. Processing for Android has the power of its desktop sibling plus information from sensors. Putting these things together, shouldn't it be easy to display a stereoscopic image and move around it like Oculus Rift or Google Cardboard? The code below displays an image in two viewports - one for the left eye and one for the right eye. The result is that the image looks 3D when viewed from a Google Cardboard device. Accelerometer and gyroscope data are used to move the 3D image as the head is moved around. The only bug is that of