Android: Accessing hardware camera preview frame data without drawing them
According to the android camera docs from the Java SDK side, the camera preview frames have to be supplied a (visible and active) surface to be drawn to in order to access the frame data. I have linked a few of the things I have come across here (I'm new so capped at 2 hyperlinks), but I went over tons of documentation of various things before winding up posting my own question here on SO. My Problems: a) I explicitly don't want to draw the camera preview to the screen, I just want the byte data (which I can get from here) straight from the camera buffer if possible. b) Yes, I saw this: Taking