osx-elcapitan

Tkinter not working mac osx el capitan

守給你的承諾、 提交于 2019-12-11 14:14:26
问题 I was trying to import using Python2.7 the module Tkinter in MAC OSX el capitan Version 10.11, but I have the following error: Traceback (most recent call last): File "<stdin>", line 1, in <module> File "/opt/local/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/lib-tk/Tkinter.py", line 39, in <module> import _tkinter # If this fails your Python may not be configured for Tk ImportError: No module named _tkinter I would like to get a solution for this problem, because seems to

Upgrading osx driver for 10.11 (Changes in USB stack)

对着背影说爱祢 提交于 2019-12-11 12:19:17
问题 I am upgrading existing custom mouse driver devices to OSX 10.11. It is seen that apple has updated its usb stack. Please refer - https://developer.apple.com/library/mac/releasenotes/General/APIDiffsMacOSX10_11/Objective-C/Kernel.html My existing code uses many of the removed classes ( IOUSBHIDDriver , IOUSBInterface , IOUSBPipe etc). Can someone help me in finding replacements or any useful information for upgrading to 10.11? Many classes and header files are renamed, and I can figure out

Homebrew - What's the difference between `python@3` and `python3`?

一世执手 提交于 2019-12-11 06:53:38
问题 I have python 2.7.14 installed via homebrew, and I'd like to install the latest version of python 3 via homebrew as well. When I search for "python3" I see the following results. $ brew search python3 ==> Formulae boost-python3 python3 python@3 If you meant "python3" specifically: It was migrated from homebrew/cask to homebrew/core. Why is there both python@3 and python3 ? What's the difference? 回答1: Right now, there are only two distinct Formula for Python in homebrew-core: python, and

iOS simulator suddenly stopped working, 'iOS simulator was unable to boot', no other message

爱⌒轻易说出口 提交于 2019-12-11 05:31:40
问题 When I click run in Xcode, that is the message that pops up, but it worked a few days ago... I tried resetting the simulator settings but that did nothing. I have read that iOS simulator doesn't work on El Capitain, but that doesn't explain why it worked a few days ago and then randomly stopped working. 回答1: Fixed the issue, the ANSWER is UPDATE. People said this but I didn't have any available updates, but after a few days an update showed up in the appstore and after updating OSX, the

Xcode 7 debugger does not break in inline header functions

柔情痞子 提交于 2019-12-11 04:26:53
问题 I have been using Xcode with various C++ projects for the last five years without this issue. Today, I opened one of my older projects (~2 years old) and tried to debug an inline function in a header file by placing an active breakpoint within that function. For some reason, the debugger will not break on this code. However, if I put a breakpoint in the .cpp file where this function is called, I can step into and through each line of the function. I then noticed that this is happening for all

Angular 2 Tutorial on OS X El Capitan Returns “Cannot GET /” in browser

淺唱寂寞╮ 提交于 2019-12-11 04:22:07
问题 I'm trying to get through the Angular 2 with TypeScript on OS X. I have followed the tutorial and received no errors when compiled. The npm start command completed successfully and a new tab was displayed in Safari. The address is http://localhost:3000 the only thing that showed was Cannot GET / I am not familiar with Lite-Server and I don't know if I've failed to start something to get the tutorial running. Is there something I've missed or some way to determine if the Lite-Server is running

Why phantomjs not working in MacOS Sierra?

旧街凉风 提交于 2019-12-11 03:27:57
问题 We are using phantomjs-1.9.1-macosx , phantomjs-2.0.0-macosx which one working fine on OS X El Capitan after having update with MacOS Sierra it raise following errors: phantomjs-1.9.1-macosx $ ./phantomjs-1.9.1-macosx/bin/phantomjs -v Segmentation fault: 11 phantomjs-2.0.0-macosx ./phantomjs-2.0.0-macosx/bin/phantomjs -v Killed: 9 Anybody face such type of difficulties and overcome it? Your help is appreciated. 来源: https://stackoverflow.com/questions/39721538/why-phantomjs-not-working-in

PyOpenSSl version 0.13.1 after pip upgrade

◇◆丶佛笑我妖孽 提交于 2019-12-11 02:32:38
问题 I am on Mac El Capitan. My system shows me stuck on PyOpenSSl version 0.13.1. When I upgrade to 16.2.0, the upgrade is successful. However, when I check the version, it's still on 0.13.1. Why is this? MacBook-Air:include$ sudo pip install pyopenssl --user --upgrade Password: The directory '/Users/Library/Caches/pip/http' or its parent directory is not owned by the current user and the cache has been disabled. Please check the permissions and owner of that directory. If executing pip with sudo

Mac C++/Mars eclipse gdb debug launching stuck at 96%

試著忘記壹切 提交于 2019-12-11 01:43:51
问题 I am trying to setup GDB on Mac OS X El Capitan. I have already set the path in Eclipse (Preference->C/C++->GDB-> /usr/local/bin/gdb). Trying to debug simple hello world program. but its stuck at 96% (refer image bottom right side). ]3 回答1: I'm running sierra 10.12.4, and apple has completely destroyed the ability to run gdb as far as I can tell. After poking around it seems that the lldb support in eclipse, though still labeled experimental (in neon 3), works well enough. So do this: http:/

Trouble configuring xdebug for PhpStorm on XAMPP for Mac

一曲冷凌霜 提交于 2019-12-11 00:33:04
问题 I have followed instructions to install and configure PhpStorm visual debugger for Mac OS, using xdebug.org/wizard.php with the tailored instructions, and worked through every step. php -v shows: PHP 5.6.29 (cli) (built: Dec 8 2016 23:03:30) Copyright (c) 1997-2016 The PHP Group Zend Engine v2.6.0, Copyright (c) 1998-2016 Zend Technologies with Xdebug v2.5.0, Copyright (c) 2002-2016, by Derick Rethans in my php.ini (yes I verified this is the correct ini) [Xdebug] zend_extension =