android ffmpeg opengl es render movie
问题 I am trying to render video via the NDK, to add some features that just aren't supported in the sdk. I am using FFmpeg to decode the video and can compile that via the ndk, and used this as a starting point. I have modified that example and instead of using glDrawTexiOES to draw the texture I have setup some vertices and am rendering the texture on top of that (opengl es way of rendering quad). Below is what I am doing to render, but creating the glTexImage2D is slow. I want to know if there