nonblocking

Python - How can I make this code asynchronous?

删除回忆录丶 提交于 2019-12-03 12:21:14
Here's some code that illustrates my problem: def blocking1(): while True: yield 'first blocking function example' def blocking2(): while True: yield 'second blocking function example' for i in blocking1(): print 'this will be shown' for i in blocking2(): print 'this will not be shown' I have two functions which contain while True loops. These will yield data which I will then log somewhere (most likely, to an sqlite database). I've been playing around with threading and have gotten it working. However, I don't really like it... What I would like to do is make my blocking functions

If nodejs uses non blocking IO, how is fs.readFileSync implemented?

守給你的承諾、 提交于 2019-12-03 11:17:48
I see a lot of synchronous functions in the file system library . such as fs.readFileSync(filename, [options]) . How (and why) are these functions implemented if node has async/non-blocking IO and no sleep method - and can I use the same mechanism to implement other synchronous functions? fs.readFileSync() is really just a wrapper for the fs.readSync() function. So the question is how is fs.readSync() implemented compared to fs.read(). If you look at the implementations of these two functions they both take advantage of the bindings module. Which in this case is intialized to var binding =

Play Framework 2.X and blocking database call

拟墨画扇 提交于 2019-12-03 10:06:01
问题 I'm a little confused. From the documentation: Play default thread pool - This is the default thread pool in which all application code in Play Framework is executed, excluding some iteratees code. It is an Akka dispatcher, and can be configured by configuring Akka, described below. By default, it has one thread per processor. Does it bring benefit to wrap a blocking database call in a Future , the call to the Future being itself wrapped by an async controller (returning it), in order to let

Waiting for multiple results in Akka

时光毁灭记忆、已成空白 提交于 2019-12-03 07:55:45
What is the proper way to wait for the result of multiple actors in Akka? The Principles of Reactive Programming Coursera course had an exercise with a replicated key-value store. Without going into the details of the assignment, it required waiting on the acknowledgement of multiple actors before it could indicate the replication was complete. I implemented the assignment using a mutable map containing the outstanding requests, but I felt the solution had a 'bad smell'. I hoped there was a better way to implement what seems like a common scenario. In an attempt to uphold the classes' honor

Non-blocking sockets

ⅰ亾dé卋堺 提交于 2019-12-03 06:07:18
What's the best way to implement a non-blocking socket in Java? Or is there such a thing? I have a program that communicates with a server through socket but I don't want the socket call to block/cause delay if there is a problem with the data/connection. Java non-blocking socket , introduced in Java 2 Standard Edition 1.4, allow net communication between applications without blocking the processes using the sockets. But what a non-blocking socket is, in which contexts it can be useful, and how it works? What a non-blocking socket is? A non-blocking socket allows I/O operation on a channel

Is O_NONBLOCK being set a property of the file descriptor or underlying file?

偶尔善良 提交于 2019-12-03 05:49:23
问题 From what I have been reading on The Open Group website on fcntl, open, read, and write, I get the impression that whether O_NONBLOCK is set on a file descriptor, and hence whether non-blocking I/O is used with the descriptor, should be a property of that file descriptor rather than the underlying file. Being a property of the file descriptor means, for example, that if I duplicate a file descriptor or open another descriptor to the same file, then I can use blocking I/O with one and non

How is Non-Blocking IO implemented?

天大地大妈咪最大 提交于 2019-12-03 03:53:13
问题 In Java or C# or some other languages, there are non-blocking IO facilities, e.g., for sockets. So I can give my callback functions to the non-blocking IO and once the non-blocking IO receives anything, it will call my callbacks. I am wondering how they are implemented. If I create non-blocking IO, behind the scene, does Java or C# just create background threads for them? or the OS underlying has native support for them? 回答1: On Windows there is underlying OS support for non-blocking I/O, and

Isn't truly asynchronous, non-blocking javascript impossible?

99封情书 提交于 2019-12-03 03:43:50
So, am I missing something here? All javascript engines in popular modern browsers (as of 2011) are single-threaded . This means while EVENTS can occur asynchronously, they are still queued (in "single-file") to be executed. This means that all these techniques to load external javascript into an HTML page, they are really only to allow the download to happen asynchronously, the execution of the downloaded code however, always happens one (function) at a time, one file at a time. So other "tips" I've seen on the web to breakup and execute initializing code blocks using setTimeout, that would

Monitoring file using inotify

喜欢而已 提交于 2019-12-03 03:31:53
I am using inotify to monitor a local file, for example "/root/temp" using inotify_add_watch(fd, "/root/temp", mask). When this file is deleted, the program will be blocked by read(fd, buf, bufSize) function. Even if I create a new "/root/temp" file, the program is still block by read function. I am wondering if inotify can detect that the monitored file is created and the read function can get something from fd so that read will not be blocked forever. Here is my code: uint32_t mask = IN_ALL_EVENTS; int fd = inotify_init(); int wd = inotify_add_watch(fd, "/root/temp", mask); char *buf = new

C socket blocking call

余生颓废 提交于 2019-12-03 03:11:54
I wonder about the behaviour of socket on blocking and nonblocking actions. What happens to threads blocking on socket when the socket blocking mode changes ? Here is the scenario; thread1(T1) creates a UDP socket and fd = socket(AF_INET , SOCK_DGRAM, 0); T1 waiting(sleeping) for receive recv(fd, buf , sizeof(buf) , 0); and thread2(T2) changes socket mode to non-blocking before socket receive any data fcntl(fd, F_SETFL, O_NONBLOCK); what happens to T1 ? Is it signalled/waked because the socket is no more blocking ? The behavior is literally unspecified: fcntl is not required to unblock any