networking

how to use java sockets to connect to an online server

此生再无相见时 提交于 2021-02-05 05:54:22
问题 I have spent some time learning Java and in doing so have built myself a rather complex game. My game is a desktop ran swing app which after play results in a score value that gets entered onto a leaderboard. The game is pretty much complete, except a few security mechanisms. At first I never intended to have my game connected to the net as the phrase 'networking' has always put me off. Now that my game has slowly developed, it has actually turned out far better than I had imagined which has

How to test broadcast udp packets in Java on the same machine?

北城以北 提交于 2021-02-05 05:31:10
问题 Can I perform a UDP broadcast packets on my machine? I don't have a network, i just have my cheap linux box. I want to have a server broadcasting a packet and two or more clients in the same machine receiving them. Is that possible? What IP do I use? @gravyface gave me hope but I tried: 1) server sending to 127.255.255.255:54321 and clients listenting to 0.0.0.0:54321. 2) server sending to 127.255.255.255:54321 and clients listening to 127.0.0.1:54321. 3) server sending to 127.255.255.255

How to test broadcast udp packets in Java on the same machine?

ε祈祈猫儿з 提交于 2021-02-05 05:30:30
问题 Can I perform a UDP broadcast packets on my machine? I don't have a network, i just have my cheap linux box. I want to have a server broadcasting a packet and two or more clients in the same machine receiving them. Is that possible? What IP do I use? @gravyface gave me hope but I tried: 1) server sending to 127.255.255.255:54321 and clients listenting to 0.0.0.0:54321. 2) server sending to 127.255.255.255:54321 and clients listening to 127.0.0.1:54321. 3) server sending to 127.255.255.255

Are UDP Packets dropped when UDP header checksum is incorrect?

我是研究僧i 提交于 2021-02-04 17:52:50
问题 If i open a raw socket, and send udp packets with a wrong checksum, would the packets be dropped other side by the tcp/ip stack? 回答1: Yes they would be dropped. If you need more reliable communication you're much better off using TCP. for more information, take a look at this: http://www.diffen.com/difference/TCP_vs_UDP UDP there's no guarantee that the packets will even be sent, let alone received. If they are in fact received though, they are checked. If they fail checksum they are dropped.

Website not pinging but is opened by Web browser

风格不统一 提交于 2021-02-04 17:27:27
问题 Friends, I think it is a strange thing (at least for me). Coz I have learnt that every domain name on the Internet has itself a corresponding IP address. And it is stored at some place on a DNS. Now, This is what I get when I ping google.com from my command line. C:\Windows\system32>ping google.com Pinging google.com [74.125.236.135] with 32 bytes of data: Reply from 74.125.236.135: bytes=32 time=10ms TTL=55 Reply from 74.125.236.135: bytes=32 time=11ms TTL=55 Reply from 74.125.236.135: bytes

How to get amount of non-ACK-ed TCP data for the socket?

戏子无情 提交于 2021-02-04 12:22:18
问题 Linux has ioctl SIOCOUTQ described in man-page tcp(7) that returns amount of unsent data in socket buffers. If I understand kernel code right, all the non-ACKed data is counted as "unsent". The ioctl is available at least since 2.4.x. Is there anything alike for {Free,Net,Open,*}BSD, Solaris, Windows? 回答1: There are (at least) two different pieces of information you might want: the amount of data that hasn't been sent yet, and the amount of data that's been sent-but-not-ACK-ed. On Linux:

How to get amount of non-ACK-ed TCP data for the socket?

落爺英雄遲暮 提交于 2021-02-04 12:21:18
问题 Linux has ioctl SIOCOUTQ described in man-page tcp(7) that returns amount of unsent data in socket buffers. If I understand kernel code right, all the non-ACKed data is counted as "unsent". The ioctl is available at least since 2.4.x. Is there anything alike for {Free,Net,Open,*}BSD, Solaris, Windows? 回答1: There are (at least) two different pieces of information you might want: the amount of data that hasn't been sent yet, and the amount of data that's been sent-but-not-ACK-ed. On Linux:

React Native Fetch on Android returns Network request failed

断了今生、忘了曾经 提交于 2021-02-04 08:28:33
问题 I am building a React Native mobile application that is using a Laravel backend, currently running on localhost:8000. When making a fetch request from an Android device to my server, my application gets the following error logs: My code is below: export default class App extends Component { login() { fetch('http://localhost:8000/api/establishments/get') .then((response) => response.json()) .then((responseJson) => { console.log('success!'); }) .catch((error) => { console.error(error); }); }

React Native Fetch on Android returns Network request failed

可紊 提交于 2021-02-04 08:28:26
问题 I am building a React Native mobile application that is using a Laravel backend, currently running on localhost:8000. When making a fetch request from an Android device to my server, my application gets the following error logs: My code is below: export default class App extends Component { login() { fetch('http://localhost:8000/api/establishments/get') .then((response) => response.json()) .then((responseJson) => { console.log('success!'); }) .catch((error) => { console.error(error); }); }

Openstack VM is not accessible on LAN

巧了我就是萌 提交于 2021-02-04 08:11:06
问题 I am facing issue with accessing Open stack VM's on LAN. I have setup single machine(192.168.2.15) opensatck using devstack, so all VM's are running inside this machine My machine(192.168.2.15) has one network card(eth0) and I have nova networking, have not installed neutron. I have assigned static IP on eth0 of all the LAN machine( such as 192.168.2.15 and 192.168.2.16) in /etc/network/interfaces file. System information of the Openstack Machine is as below: Memory usage: 19% IP address for