Unity HoloLens App is executed as Windows App instead of AR
问题 I am building a HoloLens Unity App using the following tools Unity 2018.3.14f1 Visual Studio 2017 Microsoft.MixedReality.Toolkit.Unity.Foundation-v2.0.0-RC1-Refresh.unitypackage (MRToolkit v2) Unity Project/Scene Configuration Target Platform: Universal Windows Platform Target Device: HoloLens Architecture: x86 Target SDK Version: Latest Target Platform Version: 10.0.10240.0 Target Platform Settings Supported Device Family: Holographic XR Settings: VR Support (unchecked); WSA Holographic